... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.
-- Steve Krug, Don't Make Me Think, p. 136
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
Hale, Joseph P. and Dittmar, Mary Lynne (1994): Virtual Reality as a Human Factors Design Analysis Tool for Architectural Spaces -- Control Rooms to Space Stations I: Objective Measures. In: Proceedings of the Human Factors and Ergonomics Society 38th Annual Meeting 1994. pp. 275-279.
© All rights reserved Hale and Dittmar and/or Human Factors Society
Dittmar, Mary Lynne and Hale, Joseph P. (1994): Virtual Reality as a Human Factors Design Analysis Tool for Architectural Spaces -- Control Rooms to Space Stations II: Subjective Measures. In: Proceedings of the Human Factors and Ergonomics Society 38th Annual Meeting 1994. pp. 280-284.
© All rights reserved Dittmar and Hale and/or Human Factors Society
... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.
-- Steve Krug, Don't Make Me Think, p. 136
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam