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Brynskov, Martin and Ludvigsen, Martin (2006): Mock games: a new genre of pervasive play. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques 2006. pp. 169-178. Available online
Ludvigsen, Martin (2006): Designing for social interaction: an experimental design research project. In: Proceedings of DIS06: Designing Interactive Systems: Processes, Practices, Methods, & Techniques 2006. pp. 348-349. Available online
Dindler, Christian, Eriksson, Eva, Iversen, Ole Sejer, Lykke-Olesen, Andreas and Ludvigsen, Martin (2005): Mission from Mars: a method for exploring user requirements for children in a narrative space. In: Proceedings of ACM IDC05: Interaction Design and Children 2005. pp. 40-47. Available online
Petersen, Marianne Graves, Krogh, Peter Gall, Ludvigsen, Martin and Lykke-Olesen, Andreas (2005): Floor interaction: HCI reaching new ground. In: Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems 2005. pp. 1717-1720. Available online
Petersen, Marianne Graves, Iversen, Ole Sejer, Krogh, Peter Gall and Ludvigsen, Martin (2004): Aesthetic interaction: a pragmatist's aesthetics of interactive systems. In: Proceedings of DIS04: Designing Interactive Systems: Processes, Practices, Methods, & Techniques 2004. pp. 269-276. Available online
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