Publication statistics

Pub. period:1997-2002
Pub. count:4
Number of co-authors:8



Co-authors

Number of publications with 3 favourite co-authors:

Helmut Krueger:4
Morten Fjeld:3
Matthias Rauterberg:3

 

 

Productive colleagues

Martin Bichsel's 3 most productive colleagues in number of publications:

Morten Fjeld:37
Matthias Rauterber..:28
Helmut Krueger:21
 
 
 
Jun 19

... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.

-- Steve Krug, Don't Make Me Think, p. 136

 
 

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Martin Bichsel

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Publications by Martin Bichsel (bibliography)

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2002
 
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Fjeld, Morten, Lauche, Kristina, Bichsel, Martin, Voorhorst, Fred, Krueger, Helmut and Rauterberg, Matthias (2002): Physical and Virtual Tools: Activity Theory Applied to the Design of Groupware. In Computer Supported Cooperative Work, 11 (1) pp. 153-180.

Activity theory is based on the concept of tools mediating between subjects and objects. In this theory, an individual's creative interaction with his or her surroundings can result in the production of tools. When an individual's mental processes are exteriorized in the form of tools -- termed objectification -- they become more accessible to other people and are therefore useful for social interaction. This paper shows how our understanding of activity theory has shaped our design philosophy for groupware and how we have applied it. Our design philosophy and practice is exemplified by a description of the BUILD-IT system. This is an Augmented Reality system we developed to enhance group work; it is a kind of graspable groupware which supports cooperative planning. The system allows a group of people, co-located around a table, to interact, by means of physical bricks, with models in a virtual three-dimensional (3D) setting. Guided by task analysis, a set of specific tools for different 3D planning and configuration tasks was implemented as part of this system. We investigate both physical and virtual tools. These tools allow users to adjust model height, viewpoint, and scale of the virtual setting. Finally, our design practice is summarized in a set of design guidelines. Based on these guidelines, we reflect on our own design practice and the usefulness of activity theory for design.

© All rights reserved Fjeld et al. and/or Kluwer Academic Publishers

1999
 
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Fjeld, Morten, Voorhorst, Fred, Bichsel, Martin, Lauche, Kristina, Rauterberg, Matthias and Krueger, Helmut (1999): Exploring Brick-Based Navigation and Composition in an Augmented Reality. In: Gellersen, Hans-Werner (ed.) Handheld and Ubiquitous Computing - First International Symposium - HUC99 September 27-29, 1999, Karlsruhe, Germany. pp. 102-116.

1997
 
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Rautenberg, M., Fjeld, Morten, Krueger, Helmut, Bichsel, Martin, Leonhardt, U. and Meier, M. (1997): BUILD-IT: A Computer Vision-Based Interaction Technique for a Planning Tool. In: Thimbleby, Harold, O'Conaill, Brid and Thomas, Peter J. (eds.) Proceedings of the Twelfth Conference of the British Computer Society Human Computer Interaction Specialist Group - People and Computers XII August, 1997, Bristol, England, UK. pp. 303-314.

In this article we wish to show a method that goes beyond the established approaches of human-computer interaction. We first bring a serious critique of traditional interface types, showing their major drawbacks and limitations. Promising alternatives are offered by Virtual (or: immersive) Reality (VR) and by Augmented Reality (AR). The AR design strategy enables humans to behave in a nearly natural way. Natural interaction means human actions in the real world with other humans and/or with real world objects. Guided by the basic constraints of natural interaction, we derive a set of recommendations for the next generation of user interfaces: the Natural User Interface (NUI). Our approach to NUIs is discussed in the form of a general framework followed by a prototype. The prototype tool builds on video-based interaction, and supports construction and plant layout. A first empirical evaluation is briefly presented.

© All rights reserved Rautenberg et al. and/or Springer Verlag

 
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Rauterberg, Matthias, Bichsel, Martin, Krueger, Helmut and Meier, M. (1997): Natural User Interfaces (NUI): A Case Study of a Video Based Interaction Technique for CAD Systems. In: Smith, Michael J., Salvendy, Gavriel and Koubek, Richard J. (eds.) HCI International 1997 - Proceedings of the Seventh International Conference on Human-Computer Interaction - Volume 2 August 24-29, 1997, San Francisco, California, USA. pp. 929-932.

 
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Changes to this page (author)

04 Jun 2009: Modified
30 May 2009: Modified
28 Apr 2003: Added

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Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/martin_bichsel.html

Publication statistics

Pub. period:1997-2002
Pub. count:4
Number of co-authors:8



Co-authors

Number of publications with 3 favourite co-authors:

Helmut Krueger:4
Morten Fjeld:3
Matthias Rauterberg:3

 

 

Productive colleagues

Martin Bichsel's 3 most productive colleagues in number of publications:

Morten Fjeld:37
Matthias Rauterber..:28
Helmut Krueger:21
 
 
 
Jun 19

... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.

-- Steve Krug, Don't Make Me Think, p. 136

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Latest books

The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad

 
Start reading

The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!