The main theme of his research is the interaction between people and computers and how digital media can be used to communicate between people. His recent research concentrates on interactive 3D graphics, automatic construction of user interfaces, authoring tools for virtual environments, and alternative viewing models for 3D graphics. In the past he has worked on computer animation, formal design methods for user interfaces, graphics display hardware and VLSI design.
Shaer, Orit, Jacob, Robert J. K., Green, Mark and Luyten, Kris (2008): User interface description languages for next generation user interfaces. In: Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems April 5-10, 2008. pp. 3949-3952. Available online
Lee, Wai Leng and Green, Mark (2005): A layout framework for 3D user interfaces. In: Singh, Gurminder, Lau, Rynson W. H., Chrysanthou, Yiorgos and Darken, Rudolph P. (eds.) VRST 2005 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 7-9, 2005, Monterey, CA, USA. pp. 96-105. Available online
Green, Mark and Lo, Joe (2004): The Grappl 3D interaction technique library. In: Lau, Rynson W. H. and Baciu, George (eds.) VRST 2004 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 10-12, 2004, Hong Kong, China. pp. 16-23. Available online
Green, Mark (2003): Towards virtual environment authoring tools for content developers. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 117-123. Available online
Sun, Jing, Yu, Xiaobo, Baciu, George and Green, Mark (2002): Template-based generation of road networks for virtual city modeling. In: Shi, Jiaoying, Hodges, Larry F., Sun, Hanqiu and Peng, Qunsheng (eds.) VRST 2002- Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 11-13, 2002, Hong Kong, China. pp. 33-40. Available online
To, Danny S. P., Lau, Rynson W. H. and Green, Mark (2001): An Adaptive Multi-Resolution Method for Progressive Model Transmission. In Presence: Teleoperators and Virtual Environments, 10 (1) pp. 62-74
To, Danny S. P., Lau, Rynson W. H. and Green, Mark (1999): A method for progressive and selective transmission of multi-resolution models. In: VRST 1999 1999. pp. 88-95. Available online
Lau, Rynson W. H., Green, Mark, To, Danny S. P. and Wong, Janis P. Y. (1998): Real-Time Continuous Multi-Resolution Method for Models of Arbitrary Topology. In Presence: Teleoperators and Virtual Environments, 7 (1) pp. 22-35
Chim, Jimmy H. P., Lau, Rynson W. H., Si, Antonio, Leong, Hong Va, To, Danny S. P., Green, Mark and Lam, Miu Ling (1998): Multi-resolution model transmission in distributed virtual environments. In: VRST 1998 1998. pp. 25-34. Available online
Tsang, Elton K. H., Sun, Hanqiu and Green, Mark (1998): Virtual world modeler. In: VRST 1998 1998. pp. 179-186. Available online
Chim, Jimmy H. P., Green, Mark, Lau, Rynson W. H., Leong, Hong Va and Si, Antonio (1998): On Caching and Prefetching of Virtual Objects in Distributed Virtual Environments. In: ACM Multimedia 1998 1998. pp. 171-180. Available online
Yuan, Ping, Green, Mark and Lau, Rynson W. H. (1997): A framework for performance evaluation of real-time rendering algorithms in virtual reality. In: VRST 1997 1997. pp. 51-58. Available online
Li, Frederick W. B., Lau, Rynson W. H. and Green, Mark (1997): Interactive Rendering of Deforming NURBS Surfaces. In Comput. Graph. Forum, 16 (3) pp. 47-56
Green, Mark and Halliday, Sean (1996): A Geometric Modeling and Animation System. In Communications of the ACM, 39 (5) pp. 46-53
Green, Mark (1995): The Design of Narrative Virtual Environments. In: Palanque, Philippe A. and Bastide, Remi (eds.) DSV-IS 1995 - Design, Specification and Verification of Interactive Systems 95, Proceedings of the Eurographics Workshop June 7-9, 1995, Toulouse, France. pp. 279-293.
Shaw, Christopher D. and Green, Mark (1994): Two-Handed Polygonal Surface Design. In: Szekely, Pedro (ed.) Proceedings of the 7th annual ACM symposium on User interface software and technology November 02 - 04, 1994, Marina del Rey, California, United States. pp. 205-212. Available online
Sun, Hanqiu and Green, Mark (1993): The use of relations for motion control in an environment with multiple moving objects. In: Graphics Interface 93 May 19-21, 1993, Toronto, Ontario, Canada. pp. 209-218.
Wang, Haiying and Green, Mark (1993): A Framework for User Customization. In: Proceedings of the Fifth International Conference on Human-Computer Interaction 1993. pp. 552-557.
Mackinlay, Jock D. and Green, Mark (eds.) Proceedings of the 5th annual ACM symposium on User interface software and technology November 15 - 18, 1992, Monteray, California, United States.
Shaw, Christopher D., Liang, Jiandong, Green, Mark and Sun, Yunqi (1992): The Decoupled Simulation Model for Virtual Reality Systems. In: Bauersfeld, Penny, Bennett, John and Lynch, Gene (eds.) Proceedings of the ACM CHI 92 Human Factors in Computing Systems Conference June 3-7, 1992, Monterey, California. pp. 321-328. Available online
Liang, Jiandong, Shaw, Christopher D. and Green, Mark (1991): On Temporal-Spatial Realism in the Virtual Reality Environment. In: Rhyne, James R. (ed.) Proceedings of the 4th annual ACM symposium on User interface software and technology Hilton Head, South Carolina, United States, 1991, Hilton Head, South Carolina, United States. pp. 19-25. Available online
Wang, Haiying and Green, Mark (1991): An Event-Object Recovery Model for Object-Oriented User Interfaces. In: Rhyne, James R. (ed.) Proceedings of the 4th annual ACM symposium on User interface software and technology Hilton Head, South Carolina, United States, 1991, Hilton Head, South Carolina, United States. pp. 107-115. Available online
Singh, Gurminder and Green, Mark (1991): Automating the Lexical and Syntactic Design of Graphical User Interfaces: The UofA* UIMS. In ACM Transactions on Graphics, 10 (3) pp. 213-254
Green, Mark and Shaw, Christopher D. (1990): The datapaper: Living in the virtual world. In: Graphics Interface 90 May 14-18, 1990, Halifax, Nova Scotia, Canada. pp. 123-130.
Singh, Gurminder and Green, Mark (1989): A High-Level User Interface Management System. In: Bice, Ken and Lewis, Clayton H. (eds.) Proceedings of the ACM CHI 89 Human Factors in Computing Systems Conference April 30 - June 4, 1989, Austin, Texas. pp. 133-138.
Singh, Gurminder and Green, Mark (1989): Chisel: A System for Creating Highly Interactive Screen Layouts. In: Sibert, John L. (ed.) Proceedings of the 2nd annual ACM SIGGRAPH symposium on User interface software and technology November 13 - 15, 1989, Williamsburg, Virginia, United States. pp. 86-94.
Singh, Gurminder and Green, Mark (1989): Generating graphical interfaces for high--level description. In: Graphics Interface 89 June 19-23, 1989, London, Ontario, Canada. pp. 70-77.
Shaw, Christopher D., Green, Mark and Schaeffer, Jonathan (1989): Anti--aliasing issues in image composition. In: Graphics Interface 89 June 19-23, 1989, London, Ontario, Canada. pp. 113-120.
Green, Mark (ed.) Proceedings of the 1st annual ACM SIGGRAPH symposium on User Interface Software October 17 - 19, 1988, Alberta, Canada.
Singh, Gurminder and Green, Mark (1988): Designing the Interface Designer's Interface. In: Green, Mark (ed.) Proceedings of the 1st annual ACM SIGGRAPH symposium on User Interface Software October 17 - 19, 1988, Alberta, Canada. pp. 109-116.
Green, Mark and Sun, Hanqiu (1988): MML: A language and system for procedural modeling and motion. In: Graphics Interface 88 June 6-10, 1988, Edmonton, Alberta, Canada. pp. 16-25.
Olsen, Dan R., Green, Mark, Lantz, Keith A., Schulert, Andrew and Sibert, John L. (1987): Whither (or wither) UIMS?. In: Graphics Interface 87 (CHI+GI 87) April 5-9, 1987, Toronto, Ontario, Canada. pp. 311-314.
Singh, Gurminder and Green, Mark (1986): Automatic generation of graphical user interfaces. In: Graphics Interface 86 May 26-30, 1986, Vancouver, British Columbia, Canada. pp. 71-76.
Armstrong, William W., Green, Mark and Lake, R. (1986): Near--real--time control of human figure models. In: Graphics Interface 86 May 26-30, 1986, Vancouver, British Columbia, Canada. pp. 147-151.
Green, Mark (1986): A Survey of Three Dialogue Models. In ACM Transactions on Graphics, 5 (3) pp. 244-275
Green, Mark (1985): Report on Dialogue Specification Tools. In: Pfaff, Günther E. "User Interface Management Systems". Springer Verlag
» UIMS (User Interface Management System) or User Interface Architecture: [/encyclopedia/uims_user_interface_management_system.html]
Armstrong, William W. and Green, Mark (1985): The dynamics of articulated rigid bodies for purposes of animation. In: Graphics Interface 85 May 27-31, 1985, Montreal, Quebec, Canada. pp. 407-415.
Green, Mark, Burnell, M., Vrenjak, H. and Vrenjak, M. (1983): Experience with a graphical data base system. In: Graphics Interface 83 May 9-13, 1983, Edmonton, Alberta, Canada. pp. 257-270.
Green, Mark (1982): Towards a user interface prototyping system. In: Graphics Interface 82 May 17-21, 1982, Toronto, Ontario, Canada. pp. 37-45.
Green, Mark and Philp, Paul (1982): The use of object oriented languages in graphics programming. In: Graphics Interface 82 May 17-21, 1982, Toronto, Ontario, Canada. pp. 345-353.
Green, Mark (1981): A system for designing and animating objects with curved surfaces. In: Seventh Canadian Man-Computer Communications Conference June 10-12, 1981, Waterloo, Ontario, Canada. pp. 377-384.
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Publication period:1981-2008
Publication count:41
Number of co-authors:37
Mark Green's 3 most productive colleagues in number of publications:
Robert J. K. Jacob:49Number of publications with 3 favourite co-authors:
Rynson W. H. Lau:7Learn more about Mark Green:
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A picture is worth a thousand words. An interface is worth a thousand pictures.
-- Ben Shneiderman, 2003
”
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