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Mark D. Hansen

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Publications by Mark D. Hansen (bibliography)

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1989
 
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Hansen, Mark D. and Klinkel, Richard (1989): The Systems Approach to Command Center Prototyping. In: Proceedings of the Human Factors Society 33rd Annual Meeting 1989. pp. 1109-1113.

This paper presents the systems approach to designing command centers. This is done by integrating all related disciplines into command center prototyping activities for computer-based system design. Central to this approach is an integrated laboratory environment. Our laboratory is a Command Center Laboratory (CCL). This laboratory is a powerful engineering resource that merges formal systems engineering methodology with rapid prototyping capabilities. System prototyping activities span the design and development process of complex system design. Included is a discussion of the laboratory facilities and roles necessary to accomplish this approach. Finally, we discuss how the laboratory aids all system engineering disciplines in implementing the systems approach to command center prototyping.

© All rights reserved Hansen and Klinkel and/or Human Factors Society

 
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Hansen, Mark D., Griggs, Edwin B., Runyard, Robert C., Steiner, Milton A. and Sigsbey, Roy C. (1989): User-System Interface (USI) Prototyping. In: Proceedings of the Human Factors Society 33rd Annual Meeting 1989. p. 1158.

This demonstration presents the utility of USI prototyping (of computer-based systems) as a human factors engineering design tool. We will present our USI prototyping tool, its composition, and a sample application. Throughout the demonstration we will illustrate how prototype USIs can be generated quickly and efficiently for user evaluation and immediate insertion into system design. Our tool for prototyping USIs is called a "USI Prototyping System (USIPS)." USIPS is divided into four components: Imagetool, Fonttool, Dynatool, and On-Line Help. Imagetool is used to build static images of text and graphics. Fonttool is used to design the fonts used in the images. Dynatool is used to link these static images into user and event driven USIs that interface to real and or simulated data bases. As a result these USIs appear to work as they would in the target system. On-Line Help is used to provide unfamiliar users with information on how to operate USIPS. We will describe each of these components in the demonstration. USI prototyping is used to formally and informally study design options for the USI before coding takes place. As the system design is being developed, different ways of interacting with users and displaying information is studied at relatively little cost. These studies yield an effective USI design which can then be implemented. A large bonus of USI prototyping is that it enables early and congenial interaction with future users of the system. User working groups can be formed and included early in the USI design process. Since the user is actively involved in the USI design process, user acceptance problems would be kept to a minimum. USI prototyping is also used to provide rapid answers to questions arising during the system development process.

© All rights reserved Hansen et al. and/or Human Factors Society

 
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Changes to this page (author)

13 Feb 2010: Modified
26 Jun 2007: Added
26 Jun 2007: Added

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May 18

It's really hard to design products by focus groups. A lot of times, people don't know what they want until you show it to them.

-- Steve Jobs, 1998

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!