Marilyn Lennon

PhD

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An Interaction Designer with a background in Art and Design practice - currently a lecturer in Digital Media, creative technologies at the Limerick School of Art and Design. My Ph.D. is in the field of Interaction Design. Previously completed an M.Sc.in Interactive Media from the University of Limerick, and an M.A. in Ceramics from The National College of Art and Design, Dublin.

To date, I have managed and worked on several research projects at the Interaction Design Centre at the University of Limerick, Ireland, in the area of Interaction Design. My particular interests are Interaction Design for Public Spaces and Health Informatics. From there I've published journal, conference, and workshop papers as well as project reports and has obtained two patents and now a PhD.

My PhD explored how, in the case of the VisiBreath research project, expertise in Art and Design practice is used to support and facilitate participants in participatory design prototyping sessions.

Over approximatly the last ten years I've tutored in Interaction Design, Human Computer Interaction and eLearning and in a broad range of Art and Design disciplines. I've been responsible for students at a number of international Interaction Design events including the Siena Design Project, Italy '03 and 04, the Convivio International Summer Schools, Romainia and Sweden '05 and '07 and Split Interactions, Interaction Design workshop, Croatia '08.

My specialties include Art and Design theory and practice, user activity research, contextual research, Ideation of innovative design concepts, low-tech/fidelity to medium fidelity prototype generation, project management and user centered evaluation. Research interests include Interaction Design theories and techniques, Computer Supported Cooperative Work, Participatory Design, ubiquitous technologies, interactive environments and tangible interfaces, health informatics and education..

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Publications by Marilyn Lennon (bibliography)

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» 2006 «

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Lennon, Marilyn, Bannon, Liam and Ciolfi, Luigina (2006): Space to reflect: combinatory methods for developing student interaction design projects in public spaces. In CoDesign: International Journal of CoCreation in Design and the Arts, 2 (2) pp. 53-69.

» 2004 «

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Ferris, Kieran, Bannon, Liam, Ciolfi, Luigina, Gallagher, Paul, Hall, Tony and Lennon, Marilyn (2004): Shaping experiences in the hunt museum: a design case study. In: Proceedings of DIS04: Designing Interactive Systems: Processes, Practices, Methods, & Techniques 2004. pp. 205-214. Available online

Re-Tracing the Past: exploring objects, stories, mysteries, was an exhibition held at the Hunt Museum, in Limerick, Ireland from 9th-19th June 2003. We attempted to create an exhibition that would be an engaging experience for visitors, that would open avenues for exploration, allow for the collection of visitor opinions, and that would add to the understanding of material already in the Museum, rather than focus on "gee-whiz" technology. Thus our augmented environment completely hid the technology from view. A key objective was to be faithful to the ethos of the Museum, and to produce an exhibition that would stand up to scrutiny by Museum professionals. This design study paper gives a flavour of the exhibition by taking the reader on a tour of the whole design and development cycle-through site pictures, drawings, scenarios, pictures of the exhibition spaces, the interactive components, and visitor comments.

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Changes to this page (author)

19 Feb 2010: Enabled abstracts to be shown on Marilyn Lennon's author page.
20 Feb 2009: Author was added to the bibliography (approved by an editor)
20 Feb 2009: Article in Journal/Periodical was added to the page (approved by an editor)
20 Feb 2009: Other was added to the page (approved by an editor)
20 Feb 2009: Page was edited
22 Jun 2007: Author was added to the bibliography

Publication statistics

Publication period:2004-2006
Publication count:2
Number of co-authors:5



Productive colleagues

Marilyn Lennon's 3 most productive colleagues in number of publications:

Liam Bannon:28
Luigina Ciolfi:7
Tony Hall:4


Collaboration count

Number of publications with 3 favourite co-authors:

Liam Bannon:2
Luigina Ciolfi:2
Tony Hall:1

 

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Mar 21

Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.

-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996

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