Maria G. Wadlow

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Publications by Maria G. Wadlow (bibliography)

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» 1996 «

Wadlow, Maria G. (1996): "Enough is Enough, and Enough is Too Much!". In ACM SIGCHI Bulletin, 28 (2) p. 7

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Wadlow, Maria G. (1996): Time to Go. In ACM SIGCHI Bulletin, 28 (4) p. 10

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» 1995 «

Wadlow, Maria G. (1995): Visual Interaction Design: The Importance of Details. In ACM SIGCHI Bulletin, 27 (3) pp. 10-11

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» 1994 «

Wadlow, Maria G. (1994): Visual Interaction Design: Design as a Way of Life. In ACM SIGCHI Bulletin, 26 (1) pp. 7-8

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Wadlow, Maria G. (1994): Visual Interaction Design: The Zen of Interface Design. In ACM SIGCHI Bulletin, 26 (2) pp. 16-17

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» 1993 «

Wadlow, Maria G. (1993): Visual Interaction Design Special Interest Area: An Introduction. In ACM SIGCHI Bulletin, 25 (1) pp. 52-53

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Wadlow, Maria G. (1993): Visual Interaction Design Special Interest Area: Getting Started. In ACM SIGCHI Bulletin, 25 (2) pp. 65-66

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Wadlow, Maria G. (1993): Visual Interaction Design Special Interest Area: Interdisciplinary Design. In ACM SIGCHI Bulletin, 25 (3) pp. 71-74

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Wadlow, Maria G. (1993): Visual Interaction Design Special Interest Area: Notes from INTERCHI. In ACM SIGCHI Bulletin, 25 (4) p. 67

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» 1991 «

Wadlow, Maria G., Haas, Christina, Boyarski, Daniel and Crumley, Paul G. (1991): Helping the User by Helping the Developer: The Role of Guidelines in a Multimedia Context. In ACM SIGCHI Bulletin, 23 (1) pp. 48-51

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