Maria Francesca Costabile

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» 2009 «

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Ardito, Carmelo, Costabile, Maria Francesca and Lanzilotti, Rosa (2009): Enhancing user experience while gaming in archaeological parks with cellular phones. In: Proceedings of ACM IDC09 Interaction Design and Children 2009. pp. 270-271. Available online

Traditional visits to archaeological parks, which are usually organized by schools, tend to generate little interest in young students, especially when they are faced with the ruins of ancient settlements whose current appearance no longer reflects their initial purpose. We have designed Explore!, an m-learning system which allows students to visit the park while playing a game. By exploiting the imaging and multimedia capabilities of the latest generation cell phone, the game improves young visitors' experience. In particular, contextual sounds have been integrated to recreate the historical atmosphere: users can hear sounds generated by ancient people engaged in their daily activities. The slim architecture of the system absolves the archaeological park from any need to invest in hardware infrastructure. An Authoring Tool can be used by history experts to implement in Explore! games to be played in different parks. In this demo paper we briefly present the game and the main components of Explore!: 1) the Game Application running on cellular phones, to be used during the game, 2) the Master Application running on a notebook, used by the game master (i.e. a teacher) to perform a reflection phase, which follows the game and 3) the Authoring Tool to modify/create new games.

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» 2008 «

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Burnett, Margaret, Costabile, Maria Francesca, Catarci, Tiziana, Ruyter, Boris de, Tan, Desney S., Czerwinski, Mary and Lund, Arnold (eds.) Proceedings of the SIGCHI conference on Human factors in computing systems, CHI 2008 5-10 April, 2008, Florence, Italy.

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Costabile, Maria Francesca, Angeli, A. De, Lanzilotti, Rosa, Ardito, Carmelo, Buono, Paolo and Pederson, Thomas (2008): Explore! possibilities and challenges of mobile learning. In: Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems April 5-10, 2008. pp. 145-154. Available online

This paper reports the experimental studies we have performed to evaluate Explore!, an m-learning system that supports middle school students during a visit to an archaeological park. It exploits a learning technique called excursion-game, whose aim is to help students to acquire historical notions while playing and to make archaeological visits more effective and exciting. In order to understand the potentials and limitations of Explore!, our studies compare the experience of playing the excursion-game with and without technological support. The design and evaluation of Explore! have provided knowledge on the advantages and pitfalls of m-learning that may be instrumental in informing the current debate on e-learning.

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Costabile, Maria Francesca, Mussio, Piero, Provenza, Loredana Parasiliti and Piccinno, Antonio (2008): Advanced visual systems supporting unwitting EUD. In: Levialdi, Stefano (ed.) AVI 2008 - Proceedings of the working conference on Advanced Visual Interfaces May 28-30, 2008, Napoli, Italy. pp. 313-316. Available online

» 2007 «

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Costabile, Maria Francesca, Roselli, Teresa, Lanzilotti, Rosa, Ardito, Carmelo and Rossano, Veronica (2007): A Holistic Approach to the Evaluation of E-Learning Systems. In: Stephanidis, Constantine (ed.) Universal Access in Human-Computer Interaction. Applications and Services, 4th International Conference on Universal Access in Human-Computer Interaction, UAHCI 2007 Held as Part of HCI International 2007 Beijing, China, July 22-27, 2007 Proceedings, Part July 22-27, 2007, Beijing, China. pp. 530-538. Available online

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Costabile, Maria Francesca, Fogli, Daniela, Lanzilotti, Rosa, Marcante, Andrea, Mussio, Piero, Provenza, Loredana Parasiliti and Piccinno, Antonio (2007): Meta-design to Face Co-evolution and Communication Gaps Between Users and Designers. In: Stephanidis, Constantine (ed.) UAHCI 2007 - 4th International Conference on Universal Access in Human-Computer Interaction - Part 1 July 22-27, 2007, Beijing, China. pp. 46-55. Available online

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Ardito, Carmelo, Buono, Paolo, Costabile, Maria Francesca, Lanzilotti, Rosa and Pederson, Thomas (2007): Mobile games to foster the learning of history at archaeological sites. In: VL-HCC 2007 - IEEE Symposium on Visual Languages and Human-Centric Computing 23-27 September, 2007, Coeur dAlene, Idaho, USA. pp. 81-86. Available online

» 2006 «

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Ardito, Carmelo, Buono, Paolo, Costabile, Maria Francesca and Lanzilotti, Rosa (2006): Two different interfaces to visualize patient histories on a PDA. In: Proceedings of 8th conference on Human-computer interaction with mobile devices and services 2006. pp. 37-40. Available online

PHiP (Patient History in Pocket) is a tool designed for a mobile device that displays patient histories and permits to visually query patient data stored in the hospital database. It exploits Information Visualization techniques and it is able to accommodate on the screen a good amount of information that physicians require in their analysis of clinical cases. Two different user interfaces for PHiP have been implemented and informal user testing has been performed to compare their impact on users.

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Ardito, C., Costabile, Maria Francesca, Marsico, M. De, Lanzilotti, R., Levialdi, Stefano, Roselli, T. and Rossano, V. (2006): An approach to usability evaluation of e-learning applications. In Universal Access in the Information Society, 4 (3) pp. 270-283

Despite recent advances of electronic technologies in e-learning, a consolidated evaluation methodology for e-learning applications is not available. The evaluation of educational software must consider its usability and more in general its accessibility, as well as its didactic effectiveness. This work is a first step towards the definition of a methodology for evaluating e-learning applications. Specific usability attributes capturing the peculiar features of these applications are identified. A preliminary user study involving a group of e-students, observed during their interaction with an e-learning application in a real situation, is reported. Then, the proposal is put forward to adapt to the e-learning domain a methodology for systematic usability evaluation, called SUE. Specifically, evaluation patterns are proposed that are able to drive the evaluators in the analysis of an e-learning application.

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Ardito, Carmelo, Buono, Paolo, Costabile, Maria Francesca and Lanzilotti, Rosa (2006): Two different interfaces to visualize patient histories on a PDA. In: Nieminen, Marko and Röykkee, Mika (eds.) Proceedings of the 8th Conference on Human-Computer Interaction with Mobile Devices and Services - Mobile HCI 2006 September 12-15, 2006, Helsinki, Finland. pp. 37-40. Available online

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Buono, Paolo, Ardito, Carmelo, Costabile, Maria Francesca, Lanzilotti, Rosa and Piccinno, Antonio (2006): DAE: a Visualization-Based System for Data Analysis. In: VL-HCC 2006 - IEEE Symposium on Visual Languages and Human-Centric Computing 4-8 September, 2006, Brighton, UK. pp. 147-150. Available online

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Costabile, Maria Francesca, Piccinno, Antonio, Fogli, Daniela and Marcante, Andrea (2006): Supporting interaction and co-evolution of users and systems. In: Celentano, Augusto (ed.) AVI 2006 - Proceedings of the working conference on Advanced visual interfaces May 23-26, 2006, Venezia, Italy. pp. 143-150. Available online

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Ardito, Carmelo, Buono, Paolo, Costabile, Maria Francesca and Lanzilotti, Rosa (2006): Systematic inspection of information visualization systems. In: Bertini, Enrico, Plaisant, Catherine and Santucci, Giuseppe (eds.) BELIV 2006 - Proceedings of the 2006 AVI Workshop on BEyond time and errors novel evaluation methods for information visualization May 23, 2006, Venice, Italy. pp. 1-4. Available online

» 2005 «

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Ardito, C., Buono, P. and Costabile, Maria Francesca (2005): The Challenge of Visualizing Patient Histories on a Mobile Device. In: Proceedings of IFIP INTERACT05: Human-Computer Interaction 2005. pp. 942-945. Available online

This paper presents a tool to display patient histories and to visually query patient data, stored in the hospital database, using a mobile device. Employing Information Visualization techniques, the developed tool is able to accommodate on the screen a good amount of information that physicians require in their analysis of the clinical cases. This work has been motivated by specific requests of physicians of a pediatric hospital treating children with neurological diseases.

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Costabile, Maria Francesca and Paterno, Fabio (eds.) INTERACT 2005 2005, Rome, Italy.

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Costabile, Maria Francesca, Marsico, Marilena De, Lanzilotti, Rosa, Plantamura, Vito Leonardo and Roselli, Teresa (2005): On the Usability Evaluation of E-Learning Applications. In: HICSS 2005 - 38th Hawaii International Conference on System Sciences 3-6 January, 2005, Big Island, HI, USA. . Available online

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Costabile, Maria Francesca, Fogli, Daniela, Mussio, Piero and Piccinno, Antonio (2005): A Meta-Design Approach to End-User Development. In: VL-HCC 2005 - IEEE Symposium on Visual Languages and Human-Centric Computing 21-24 September, 2005, Dallas, TX, USA. pp. 308-310. Available online

» 2004 «

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Ardito, Carmelo, Costabile, Maria Francesca, Marsico, Marilena De, Lanzilotti, Rosa, Levialdi, Stefano, Plantamura, Paola, Roselli, Teresa, Rossano, Veronica and Tersigni, Manuela (2004): Towards Guidelines for Usability of e-Learning Applications. In: Proceedings of the 8th ERCIM Workshop on User Interfaces for All 2004. p. 185. Available online

One present goal of researchers and developers is to design software tools that make learning materials available online in an educationally effective manner. We face the twofold challenge of implementing advanced e-learning functionalities, though designing their interface so as to provide an easy interaction grasping the students interest. A poorly designed interface makes students spend more time in learning it than in mastering the provided knowledge, so becoming a barrier to effective learning. In this context, both User-Centered Design (UCD) and Learner-Centered Design (LCD) guidelines are needed; it is also important to devise suited evaluation tools, able to help in identifying usability, and, more in general, accessibility flaws. Such tools must be designed bearing in mind the specific characteristics of e-learning applications. Traditional heuristic evaluation appears too general and subjective. In this paper, we propose a set of guidelines and criteria for e-learning platforms (containers) and for educational modules (contents), to be used within the SUE (Systematic Usability Evaluation) inspection. We point out that human factors experts can primarily evaluate syntactic aspects of applications. Experts of education science and domain experts are to be involved for a more comprehensive evaluation.

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Costabile, Maria Francesca, Fogli, Daniela, Fresta, Giuseppe, Mussio, P. and Piccinno, Antonio (2004): Software Environments for End-User Development and Tailoring. In Psychnology, 2 (1) pp. 99-122

In the Information Society, end-users keep increasing very fast in number, as well as in their demand with respect to the activities they would like to perform with computer environments, without being obliged to become computer specialists. There is a strong request of providing end-users with powerful and flexible environments, tailorable to the culture, skills and needs of very diverse end-user population. In this paper, we discuss a framework for End-User Development (EUD) and present our methodology to design software environments that support the activities of a particular class of end-users, called domain-expert users, with the objective of easing the way these users work with computers. Such environments are called Software Shaping Workshops in analogy to artisan workshops, since they provide users with the tools, organized on a bench, that are necessary to accomplish their specific activities by properly shaping software artifacts. The methodology is discussed, outlining its implementation through a web-based prototype.

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Costabile, Maria Francesca, Fogli, Daniela, Fresta, Giuseppe, Mussio, Piero and Piccinno, Antonio (2004): Virtual Workshops for Human-Centric Computing. In: VL-HCC 2004 - IEEE Symposium on Visual Languages and Human-Centric Computing 26-29 September, 2004, Rome, Italy. pp. 65-68. Available online

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Costabile, Maria Francesca (ed.) AVI 2004 - Proceedings of the working conference on Advanced visual interfaces May 25-28, 2004, Gallipoli, Italy.

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Degemmis, Marco, Lops, Pasquale, Semeraro, Giovanni, Costabile, Maria Francesca, Licchelli, Oriana and Guida, Stefano (2004): A Hybrid Collaborative Recommender System Based on User Profiles. In: ICEIS 2004 2004. pp. 162-169.

» 2003 «

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Angeli, A. De, Matera, M., Costabile, Maria Francesca, Garzotto, F. and Paolini, P. (2003): On the Advantages of a Systematic Inspection for Evaluating Hypermedia Usability. In International Journal of Human-Computer Interaction, 15 (3) pp. 315-335

It is indubitable that usability inspection of complex hypermedia is still an "art," in the sense that a great deal is left to the skills, experience, and ability of the inspectors. Training inspectors is difficult and often quite expensive. The Systematic Usability Evaluation (SUE) inspection technique has been proposed to help usability inspectors share and transfer their evaluation know-how, to simplify the hypermedia inspection process for newcomers, and to achieve more effective and efficient evaluation results. SUE inspection is based on the use of evaluation patterns, called abstract tasks, which precisely describe the activities to be performed by evaluators during inspection. This article highlights the advantages of this inspection technique by presenting its empirical validation through a controlled experiment. Two groups of novice inspectors were asked to evaluate a commercial hypermedia CD-ROM by applying the SUE inspection or traditional heuristic evaluation. The comparison was based on three major dimensions: effectiveness, efficiency, and satisfaction. Results indicate a clear advantage of the SUE inspection over the traditional inspection on all dimensions, demonstrating that abstract tasks are efficient tools to drive the evaluator's performance.

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Buono, P., Costabile, Maria Francesca, Guida, S. P., Lanzilotti, R. and Piccinno, A. (2003): Improving Web Interaction through Personalization. In: Proceedings of the Tenth International Conference on Human-Computer Interaction 2003. pp. 522-526.

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Costabile, Maria Francesca, Fogli, D., Letondal, C., Mussio, P. and Piccinno, A. (2003): Domain-Expert Users and their Needs of Software Development. In: Proceedings of the Tenth International Conference on Human-Computer Interaction 2003. pp. 532-536.

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Costabile, Maria Francesca, Angeli, A. De, Pittarello, F. and Ardito, C. (2003): Can Audio Help Navigating in Virtual Environments? An Experimental Ecaluation. In: Proceedings of IFIP INTERACT03: Human-Computer Interaction 2003, Zurich, Switzerland. p. 733.

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Costabile, Maria Francesca, Fogli, Daniela, Fresta, Giuseppe, Mussio, Piero and Piccinno, Antonio (2003): Building environments for end-user development and tailoring. In: HCC 2003 - IEEE Symposium on Human Centric Computing Languages and Environments 28-31 October, 2003, Auckland, New Zealand. pp. 31-38.

» 2002 «

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Costabile, Maria Francesca, Fogli, D., Fresta, G., Mussio, P. and Piccinno, A. (2002): Computer Environments for Improving End-User Accessibility. In: Carbonell, Noelle and Stephanidis, Constantine (eds.) Proceedings of the 7th ERCIM Workshop on User Interfaces for All October 23-25, 2002, Paris, France. pp. 129-140.

In several computer applications, end-users are experts in a specific domain, not necessarily experts in computer science, who use computer environments to perform their daily tasks. In this paper we present a methodology for designing interactive systems based on the development of multimedia and multimodal environments for supporting the activities of such domain-expert users. We call these environments Software Shaping Workshops: they aim at easing the way people program and interact with computers, thus allowing domain-expert users to develop software applications without the burden of using a traditional programming language, but using high level visual languages tailored to their needs. It is shown how this design methodology is easily applicable through the software tool BANCO.

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Bottoni, Paolo, Costabile, Maria Francesca, Levialdi, Stefano and Piccinno, Antonio (2002): Towards Formal Measures of Usability for Visual Interactive Systems. In: HCC 2002 - IEEE CS International Symposium on Human-Centric Computing Languages and Environments 3-6 September, 2002, Arlington, VA, USA. pp. 188-197. Available online

» 2001 «

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Bottoni, Paolo, Costabile, Maria Francesca, Levialdi, Stefano and Mussio, Piero (2001): From user notations to accessible interfaces through visual languages. In: Stephanidis, Constantine (ed.) HCI International 2001 - Proceedings of the 9th International Conference on Human-Computer Interaction August 5-10, 2001, New Orleans, USA. pp. 252-256.

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Bottoni, Paolo, Costabile, Maria Francesca, Fogli, Daniela, Levialdi, Stefano and Mussio, Piero (2001): Multilevel Modelling and Design of Visual Interactive Systems. In: HCC 2001 - IEEE CS International Symposium on Human-Centric Computing Languages and Environments September 5-7, 2001, Stresa, Italy. pp. 256-263. Available online

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Costabile, Maria Francesca, Angeli, Antonella De and Matera, Maristella (2001): Guiding Usability Evaluators During Hypermedia Inspection. In: HCC 2001 - IEEE CS International Symposium on Human-Centric Computing Languages and Environments September 5-7, 2001, Stresa, Italy. pp. 332-333. Available online

» 2000 «

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Bottoni, P., Costabile, Maria Francesca, Levialdi, Stefano, Matera, M. and Mussio, P. (2000): Trusty Interaction in Visual Environments. In: Emiliani, Pier Luigi and Stephanidis, Constantine (eds.) Proceedings of the 6th ERCIM Workshop on User Interfaces for All October 25-26, 2000, Florence, Italy. p. 12. Available online

End-user computing requires that end-users trust the system and the results obtained by its use. The approach we have elaborated at the Pictorial Computing Laboratory of the University of Rome "La Sapienza" is the result of several experiments through the years in design and use of end-user visual computing systems and is aimed at improving the system trustworthiness. To this end, our approach adopts the notation developed by the users in their working environment as the kernel for the Visual Language used during human-computer interaction, supports users while navigating in the virtual space by establishing a system of cornerstones, within a scaffold, and provides control on the system to trap user slips and errors. The paper reports and discusses some results from our experience in the design and use of end-users visual environments.

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Bottoni, Paolo, Costabile, Maria Francesca, Levialdi, Stefano, Matera, Maristella and Mussio, Piero (2000): Principled Design of Visual Languages for Interaction. In: VL 2000 2000. pp. 145-155. Available online

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Angeli, Antonella De, Matera, Maristella, Costabile, Maria Francesca, Garzotto, Franca and Paolini, Paolo (2000): Validating the SUE Inspection Technique. In: Advanced Visual Interfaces 2000 2000. pp. 143-150.

» 1999 «

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Costabile, Maria Francesca (1999): A methodology for usability evaluation. In: 1999. pp. 833-837.

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Bottoni, Paolo, Chang, Shi-Kuo, Costabile, Maria Francesca, Levialdi, Stefano and Mussio, Piero (1999): Dimensions of Visual Interaction Design. In: VL 1999 1999. pp. 48-. Available online

» 1998 «

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Bottoni, Paolo, Chang, Shi-Kuo, Costabile, Maria Francesca, Levialdi, Stefano and Mussio, Piero (1998): On the Specification of Dynamic Visual Languages. In: VL 1998 1998. pp. 14-21.

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Catarci, Tiziana, Costabile, Maria Francesca, Santucci, Giuseppe and Tarantino, Laura (eds.) AVI 1998 - Proceedings of the working conference on Advanced Visual Interfaces May 24 - 27, 1998, LAquila, Italy.

» 1997 «

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Bottoni, Paolo, Levialdi, Stefano, Costabile, Maria Francesca and Mussio, Piero (1997): From Visual Language Specification to Legal Visual Interaction. In: VL 1997 1997. pp. 238-245.

» 1996 «

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Bottoni, P., Costabile, Maria Francesca, Levialdi, Stefano and Mussio, P. (1996): A Visual Approach to HCI. In ACM SIGCHI Bulletin, 28 (3) pp. 50-55

The Pictorial Computing Laboratory (PCL) evolves its past experience in image processing and pattern recognition to the design of interactive systems. In the last ten years, a model for visual interactive computing has been developed based on the following abstraction: in interactive activities human beings communicate with computers through digital messages representing (part of) the state of the computation. Such a model, called Com{sup:2}, is described, and an interaction with a system, developed following it, is shown as example, thus highlighting the use of visual languages for human-computer interaction.

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Catarci, Tiziana, Costabile, Maria Francesca, Massari, A., Saladini, L. and Santucci, G. (1996): A Multiparadigmatic Environment for Interacting with Databases. In ACM SIGCHI Bulletin, 28 (3) pp. 89-96

We present a prototype system to be used for visually accessing heterogeneous databases. The basic idea is to provide the user with several visual representations of data as well as multiple interaction mechanisms for both querying databases and visualizing the query results. Since some visual representations better fit certain user classes, the system adapts to the user's needs by switching to the most appropriate visual representation and interaction mechanism, according to a suitable user model. The data and query representations are consistent in every paradigm. Such a notion of consistency stems from formal basis, i.e. a twofold data/representation model, namely the Graph Model, and a set of basic Graphical Primitives. This formal approach allows the user to switch from one interaction paradigm to another, always saving the query state.

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Bottoni, Paolo, Costabile, Maria Francesca, Levialdi, Stefano and Mussio, Piero (1996): Visual Conditional Attributed Rewriting Systems in Visual Language Specification. In: VL 1996 1996. pp. 156-163.

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Catarci, Tiziana, Costabile, Maria Francesca, Levialdi, Stefano and Santucci, Giuseppe (eds.) AVI 1996 - Proceedings of the workshop on Advanced visual interfaces May 27-29, 1996, Gubbio, Italy.

» 1995 «

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Catarci, Tiziana, Costabile, Maria Francesca and Matera, Maristella (1995): Which Metaphor for Which Database?. In: Kirby, M. A. R., Dix, Alan J. and Finlay, Janet E. (eds.) Proceedings of the Tenth Conference of the British Computer Society Human Computer Interaction Specialist Group - People and Computers X August, 1995, Huddersfield, UK. pp. 151-165.

The role of the users and their needs are now recognized in the database community. Many efforts are devoted to improve the quality of the interaction between the user and the database. For designing better interfaces that make the systems more usable, the use of suitable metaphors is crucial. The problem we address in this paper is whether an appropriate notion of metaphor can be tailored to the database interaction, so reflecting the peculiarities and needs of this specific field. Our argument originates from a recently published paper that presents a formalism whose aim is to provide a framework for flexible use, definition, and evaluation of visual metaphors in the specific case of database schemata. By discussing such a paper, we try to clarify concepts such as metaphor, data model, visual representation, etc. We also highlight some peculiarities of the database interaction. The considerations presented in this paper should constitute a basis towards a formal approach to metaphorical design for database interaction.

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Catarci, Tiziana, Costabile, Maria Francesca and Matera, Maristel la (1995): Visual Interaction Design: Visual Metaphors for Interacting with Databases. In ACM SIGCHI Bulletin, 27 (2) pp. 15-17

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Bottoni, Paolo, Costabile, Maria Francesca, Levialdi, Stefano and Mussio, Piero (1995): Formalising Visual Languages. In: VL 1995 1995. pp. 45-. Available online

» 1994 «

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Catarci, Tiziana, Costabile, Maria Francesca, Levialdi, Stefano and Santucci, Giuseppe (eds.) Proceedings of 2nd ACM Workshop on Advanced Visual Interfaces AVI94 1-4 June, 1994, Bari.

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Chang, Shi-Kuo, Costabile, Maria Francesca and Levialdi, Stefano (1994): Reality Bites - Progressive Querying and Result Visualization in Logical and VR Spaces. In: VL 1994 1994. pp. 100-109.

» 1991 «

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Batini, Carlo, Catarci, Tiziana, Costabile, Maria Francesca and Levialdi, Stefano (1991): Visual Strategies for Querying Databases. In: VL 1991 1991. pp. 183-189.

» 1990 «

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Cinque, Luigi, Costabile, Maria Francesca, Levialdi, Stefano and Missikoff, Michele (1990): Towards a Formal Specification Methodology for Iconic Interface Design. In: VL 1990 1990. pp. 149-155.

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24 Apr 2008: Author was added to the bibliography (approved by an editor)
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28 Apr 2003: Added the author to the bibliography

Publication statistics

Publication period:1990-2009
Publication count:51
Number of co-authors:62



Productive colleagues

Maria Francesca Costabile's 3 most productive colleagues in number of publications:

Fabio Paterno:97
Mary Czerwinski:68
Stefano Levialdi:44


Collaboration count

Number of publications with 3 favourite co-authors:

Stefano Levialdi:18
Piero Mussio:13
Rosa Lanzilotti:11

 

Other options

Learn more about Maria Francesca Costabile:
- Google Scholar
- ACM
- CSB

Mar 21

Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.

-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996

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