Number of co-authors:31
Number of publications with 3 favourite co-authors:Stefano Levialdi:6Paolo Bottoni:3Domenico Ventriglia:2
Maria De Marsico's 3 most productive colleagues in number of publications:Stefano Levialdi:55Paolo Bottoni:46Tiziana Catarci:35
Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
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Maria De Marsico
Publications by Maria De Marsico (bibliography)
Borgia, Fabrizio, Marsico, Maria De, Panizzi, Emanuele and Pietrangeli, Lorenzo (2012): ARMob -- Augmented Reality for urban Mobility in RMob. In: Proceedings of the 2012 International Conference on Advanced Visual Interfaces 2012. pp. 258-261.
This paper describes the design and development of a location-based Augmented Reality (AR) application for mobile devices. The application provides real time data about transportation in a urban area. It can be set along the line of the continuous creation of richer and more complex interaction modalities between users and data. A relevant element in this strategy is the visual enrichment of the real scene perceived though the mobile camera, by superimposing to it a set of user-relevant information. In the presented work, this information is related to nearby bus stops and to the arrival of next buses. More details, such as routes, distances etc. can be displayed on demand in order to gain awareness of the surrounding infomobility data. The presented application is included in a multiservice framework named RMob, developed for the city of Rome.
© All rights reserved Borgia et al. and/or ACM Press
Bottoni, Paolo, Labella, Anna, Capuano, Daniele, Levialdi, Stefano and Marsico, Maria De (2012): Experimenting dele: a deaf-centered e-learning visual environment. In: Proceedings of the 2012 International Conference on Advanced Visual Interfaces 2012. pp. 780-781.
In the proposed demo, a new approach to e-learning environments for deaf people is illustrated. Using a fully iconic web-based environment, a tutor can define, generate and test e-learning courses for deaf people, which are automatically managed, published and served by the system itself.
© All rights reserved Bottoni et al. and/or ACM Press
Ceipidor, Ugo B., Medaglia, Carlo M., Perrone, Amedeo, Marsico, Maria De and Romano, Giorgia Di (2009): A museum mobile game for children using QR-codes. In: Proceedings of ACM IDC09 Interaction Design and Children 2009. pp. 282-283.
We present a mobile game to play a museum treasure hunt, addressed to students that are about 11-14. They have to search for the "materializations" of the solutions to a sequence of riddles, and to photograph them by personal camera phones. The letters of a secret word are orderly provided on right answers, spurring the interest for the exhibition through the cellular phone. The novelty is the use of QR-Codes, a kind of 2D codes, to identify the correct answers and to enjoy some other services. A preliminary field test in the Norsk Telemuseum gave very good results.
© All rights reserved Ceipidor et al. and/or ACM Press
Abate, Andrea Francesco, Marsico, Maria De, Ricciardi, Stefano and Riccio, Daniel (2009): Normal maps vs. visible images: Comparing classifiers and combining modalities. In J. Vis. Lang. Comput., 20 (3) pp. 156-168.
Marsico, Maria De, Nappi, Michele, Riccio, Daniel and Tortora, Genny (2009): A multiexpert collaborative biometric system for people identification. In J. Vis. Lang. Comput., 20 (2) pp. 91-100.
Marsico, Maria De and Vitiello, Giuliana (2009): Introduction to the special issue on multimodal interaction through haptic feedback. In J. Vis. Lang. Comput., 20 (5) pp. 285-286.
Marsico, Maria De, Kimani, Stephen, Mirabella, Valeria, Norman, Kent L. and Catarci, Tiziana (2006): A proposal toward the development of accessible e-learning content by human involvement. In Universal Access in the Information Society, 5 (2) pp. 150-169.
Most of the existing efforts for supporting the design, preparation, and deployment of accessible e-learning applications propose guidelines that primarily address technical accessibility issues. Little, if any, consideration is given to the real actors involved in the learning experience, such as didactical experts and disabled learners. Moreover, implementing artifacts addressed to the e-learning world requires a wide range of particular skills which are related not only to technical but also to didactical, pedagogical, usability, and accessibility aspects of the produced material. This paper argues that the know-how of a number of stakeholders should be blended into a joint design activity, and that it should be possible to determine the role of each participant in the successive phases of the development lifecycle of e-learning applications. The paper sketches the methodological guidelines of a design framework based on involving the users with disabilities, as well as pedagogical experts, in the development process. The novelty of this proposal mainly stems from being built up around the core of strategies and choices specifically bound to accessibility requirements. Characteristic elements of learner-centered design are then further integrated into processes and methodologies which are typical of participatory and contextual design approaches. Following such guidelines, it will be possible to gain a deeper understanding of the requirements and of the operational context of people needing accessible material, either as learners or educators. The underlying objective is to increase the potential to realize learning systems that better meet different user needs and that provide a more satisfying learning experience. Moreover, when people get involved in the development process, they gain a sense of ownership of the system and are therefore more likely to accept and "promote" it.
© All rights reserved Marsico et al. and/or Springer Verlag
Marsico, Maria De and Levialdi, Stefano (2004): Evaluating web sites: exploiting user's expectations. In International Journal of Human-Computer Studies, 60 (3) pp. 381-416.
A new goal-based approach to measure usability of web sites is presented,
strongly taking into account the customers' expectations, which are often
hardly foreseeable as a whole. After a general discussion on web site design
issues, we present a short survey of evaluation methods currently used for web
sites. We next introduce a new taxonomy of site categories in a
three-dimensional space, derived from Aristotle's rhetorical triangle,
including different aspects of the site designer's goals. In our approach, we
use this taxonomy to identify a number of sites belonging to the same category,
in order to carry out a comparative analysis of their features. This analysis
is the basis for a two-shot generation of a form for the evaluation of that
category of sites. In the first shot, the users fill a generic evaluation form,
acquainting them with sites characteristics. They are next asked to perform
specific tasks of their choice, according to what they expect from a site of
the given category. They note their impressions and list those features they
found useful; the analysis of their comments is exploited to formulate
statements specific to the given category, to be added to the initial form
(second shot). We found that the responses to the second, expanded form,
provide more comprehensive criteria for site evaluation, and turn helpful to
precisely locate flaws in site functionalities. After testing, our methodology
has proved very promising and may be applied for the evaluation of any other
site category, most of all those providing a set of special services.
© All rights reserved Marsico and Levialdi and/or Academic Press
Marsico, Maria De, Fratarcangeli, Susanna, Levialdi, Stefano and Lombardo, Leonardo (2004): CoOL-Room: Collaboration Oriented Learning Room. In: VL-HCC 2004 - IEEE Symposium on Visual Languages and Human-Centric Computing 26-29 September, 2004, Rome, Italy. pp. 189-192.
Ardito, Carmelo, Marsico, Maria De, Lanzilotti, Rosa, Levialdi, Stefano, Roselli, Teresa, Rossano, Veronica and Tersigni, Manuela (2004): Usability of E-learning tools. In: Costabile, Maria Francesca (ed.) AVI 2004 - Proceedings of the working conference on Advanced visual interfaces May 25-28, 2004, Gallipoli, Italy. pp. 80-84.
Bottoni, Paolo, Marsico, Maria De, Tommaso, Paolo Di, Levialdi, Stefano and Ventriglia, Domenico (2004): Definition of visual processes in a language for expressing transitions. In J. Vis. Lang. Comput., 15 (3) pp. 211-242.
Bottoni, Paolo, Marsico, Maria De, Levialdi, Stefano and Ventriglia, Domenico (2003): Configurations and transitions in visual languages. In: HCC 2003 - IEEE Symposium on Human Centric Computing Languages and Environments 28-31 October, 2003, Auckland, New Zealand. pp. 117-119.
Marsico, Maria De and Mancini, Roherta (1993): Usability through Iconic Interfaces. In: Proceedings of OZCHI93, the CHISIG Annual Conference on Human-Computer Interaction 1993. pp. 264-266.
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