Jun 19

... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.

-- Steve Krug, Don't Make Me Think, p. 136

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Latest books

The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad

 
Start reading

The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!

 
 

M. V. Springett

Add description
Add publication

Publications by M. V. Springett (bibliography)

 what's this?
1993
 
Edit | Del

Springett, M. V. and Grant, Simon (1993): Interface Semantics and Users' Device Models: Identifying Evaluation Issues for Direct Manipulation Design. In: Alty, James L., Diaper, Dan and Guest, D. (eds.) Proceedings of the Eighth Conference of the British Computer Society Human Computer Interaction Specialist Group - People and Computers VIII August 7-10, 1993, Loughborough University, UK. pp. 249-265.

This paper proposes that evaluation of direct manipulation (DM) interfaces requires a richer analysis than is provided by current methods. We begin by considering the strengths and weaknesses of contemporary evaluation approaches when applied to examples of DM dialogue breakdowns. In the light of this analysis we go on to discuss the necessary focus of future DM evaluation methods. In particular, we focus on the importance of presentational factors in DM interface design. We consider the role of metaphor and feature presentation in synthesis with users' representations of tasks. An analysis of the interface's role in the formation of users' device models is then proposed, and its potential use in evaluation discussed.

© All rights reserved Springett and Grant and/or Cambridge University Press

 
Edit | Del

Springett, M. V., Grant, A. S. and Sutcliffe, Alistair G. (1993): Interface Semantics and Procedural Knowledge: A Study of Novice Understanding of MacDraw. In: East-West International Conference on Human-Computer Interaction: Proceedings of the EWHCI93 1993. pp. 241-256.

This paper presents an analysis of issues affecting the choice of usability evaluation strategies for highly interactive Direct Manipulation interfaces. It reports memory tests on novice users of MacDraw I which investigate the degree of reliance on the interface for cueing, and the sources of information, both within the interface and outside, that may be utilized. A study of the novice subjects' (verbalised) reasoning during experimental task-performance on MacDraw is then reported. Examples of subjects reasoning are used to illustrate the nature of Direct Manipulation evaluation. Issues affecting the selection and development of evaluation methods are then discussed.

© All rights reserved Springett et al. and/or Intl. Centre for Scientific And Technical Information

1992
 
Edit | Del

Sutcliffe, Alistair G. and Springett, M. V. (1992): From User's Problems to Design Errors: Linking Evaluation to Improving Design Practice. In: Monk, Andrew, Diaper, Dan and Harrison, Michael D. (eds.) Proceedings of the Seventh Conference of the British Computer Society Human Computer Interaction Specialist Group - People and Computers VII August 15-18, 1992, University of York, UK. pp. 117-134.

An evaluation study of Claris MacDraw is reported. The method used combines error classification with analysis of users' problems by comparison of user and system models. Usability problems were attributed to poor feedback, cueing or inappropriate functionality. However, more detailed model-based analysis demonstrated many errors had several causes and the design features responsible are investigated. The results are discussed in light of design problems inherent in direct manipulation interfaces and the need for economic evaluation methods to discover and understand design problems.

© All rights reserved Sutcliffe and Springett and/or Cambridge University Press

 
Add publication
Show list on your website
 
 

Join the technology elite and advance:

 
1.

Your career

 
2.

Your network

 
 3.

Your skills

 
 
 
 
 
 

Changes to this page (author)

25 Jul 2007: Modified
28 Apr 2003: Added

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/m__v__springett.html
Jun 19

... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.

-- Steve Krug, Don't Make Me Think, p. 136

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Latest books

The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad

 
Start reading

The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!