M. Maguire

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Publications by M. Maguire (bibliography)

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» 2003 «

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Wong, C. Y. and Maguire, M. (2003): The Effectiveness of the Common Industry Format for Reporting Usability Testing: A Case Study on an Online Shopping Website. In: Proceedings of the Tenth International Conference on Human-Computer Interaction 2003. pp. 873-877.

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Nicolle, Colette and Maguire, M. (2003): Empathic Modelling in Teaching Design for All. In: Proceedings of the Tenth International Conference on Human-Computer Interaction 2003. pp. 143-147.

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Maguire, M. and Osman, Z. (2003): Designing for older and inexperienced mobile phone users. In: Proceedings of the Tenth International Conference on Human-Computer Interaction 2003. pp. 439-443.

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Maguire, M. (2003): User needs for Digital TV services among older users. In: Proceedings of the Tenth International Conference on Human-Computer Interaction 2003. pp. 867-871.

» 2001 «

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Maguire, M. (2001): Introduction to User Requirements Analysis and Early Design. In: Proceedings of IFIP INTERACT01: Human-Computer Interaction 2001, Tokyo, Japan. pp. 823-824.

» 1999 «

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Maguire, M. (1999): A Review of User-Interface Design Guidelines for Public Information Kiosk Systems. In International Journal of Human-Computer Studies, 50 (3) pp. 263-286

This paper reviews general guidelines on user-interface design for self-service and public information kiosk systems, based on the author's research and on existing literature. The guidelines cover such topics as: defining user requirements, location and encouraging use, physical access, introduction and instructions, language selection, privacy, help, input, output, structure and navigation, and customization. The paper also emphasizes the need to design for stakeholders other than the end users, and offers some guidelines on user-based evaluation of kiosk systems.

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» 1993 «

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Maguire, M., Dillon, Andrew, Brooke, John, Gerven, Johan van, Bevan, Nigel, Paci, Anna Maria, Karat, John and Shackel, Brian (1993): Usability Measurement -- Its Practical Value to the Computer Industry. In: Ashlund, Stacey, Mullet, Kevin, Henderson, Austin, Hollnagel, Erik and White, Ted (eds.) Proceedings of the ACM CHI 93 Human Factors in Computing Systems Conference April 24-29, 1993, Amsterdam, The Netherlands. pp. 145-148. Available online

This panel will consider the role of usability measurement in the design process. It will address the time needed to perform usability evaluations and compare this process with that of expert assessment. This topic will be discussed in the industrial context of developing computer products within strict timescales. However it will also be seen against the traditional problem of needing to set usability goals and to measure their achievement if usability is to be given the same priority as the more technical software engineering objectives.

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Sweeney, M., Maguire, M. and Shackel, Brian (1993): Evaluating User-Computer Interaction: A Framework. In International Journal of Man-Machine Studies, 38 (4) pp. 689-711

A framework is described, which classifies usability evaluations in terms of three dimensions; the approach to evaluation, the type of evaluation and the time of evaluation in the context of the product life cycle. The approaches described are user-based, theory-based and expert-based. The approach to evaluation reflects the source of the data which forms the basis of the evaluation. The types of evaluation are diagnostic, summative and metrication. These reflect the purpose of the evaluation and therefore the nature of the data and likely use of the results. The time of testing reflects the temporal location in the product life cycle at which the evaluation is conducted. This dictates the representation of the product which is available for evaluation. The paper describes the relationship between these three framework dimensions. It also relates the methods of data capture, measurements and criteria which may be appropriately applied in various evaluation contexts. The latter part of the paper focuses on a more detailed review of methods which are associated with the most commonly applied and often most effective approach, i.e. the user-centred diagnostic evaluation. Finally the paper considers the need to perform evaluations more effectively in the design of products and systems in the commercial world. The discussion addresses the need for computer support tools to facilitate the handling of resulting data from user trials.

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» 1984 «

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Gardner, Arthur, Mayfield, Tom and Maguire, M. (1984): Human Factors Guidelines for the Design of Computer-Based Systems. In: Shackel, Brian (ed.) INTERACT 84 - 1st IFIP International Conference on Human-Computer Interaction September 4-7, 1984, London, UK. pp. 649-653.

The HUSAT Research Centre has been awarded a four year contract by the U.K. Ministry of Defence (Procurement Executive) to produce a new handbook of human factors design guidelines and associated training for use by the Royal Navy and Industry. The paper describes the project's aims and plans, reports progress and seeks to stimulate discussion by presenting an outline of the handbook's proposed structure and content.

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» 1982 «

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Maguire, M. (1982): The Development of Dialogue Design Guidelines for a Computer Based Local Information System to be Used by the General Public. In: Nichols, Jean A. and Schneider, Michael L. (eds.) Proceedings of the SIGCHI conference on Human factors in computing systems March 15-17, 1982, Gaithersburg, Maryland, United States. pp. 350-354.

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Changes to this page (author)

18 Feb 2010: Enabled abstracts to be shown on M. Maguire's author page.
24 Jul 2007: Author was edited
28 Jun 2007: Author was edited
28 Jun 2007: Author was edited
28 Jun 2007: Author was edited
27 Jun 2007: Author was edited
28 Apr 2003: Added the author to the bibliography

Publication statistics

Publication period:1982-2003
Publication count:10
Number of co-authors:13



Productive colleagues

M. Maguire's 3 most productive colleagues in number of publications:

John Karat:44
Andrew Dillon:41
Nigel Bevan:30


Collaboration count

Number of publications with 3 favourite co-authors:

Brian Shackel:2
M. Sweeney:1
Tom Mayfield:1

 

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Mar 21

Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.

-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996

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