Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Kelly, C. and Colgan, Lynne (1992): User Modelling and User Interface Design. In: Monk, Andrew, Diaper, Dan and Harrison, Michael D. (eds.) Proceedings of the Seventh Conference of the British Computer Society Human Computer Interaction Specialist Group - People and Computers VII August 15-18, 1992, University of York, UK. pp. 227-239.
© All rights reserved Kelly and and/or Cambridge University Press
Colgan, Lynne and Brouwer-Janse, Maddy D. (1990): An Analysis of the Circuit Design Process for a Complex Engineering Application. In: Diaper, Dan, Gilmore, David J., Cockton, Gilbert and Shackel, Brian (eds.) INTERACT 90 - 3rd IFIP International Conference on Human-Computer Interaction August 27-31, 1990, Cambridge, UK. pp. 253-258.
© All rights reserved Colgan and Brouwer-Janse and/or North-Holland
Colgan, Lynne, Rankin, Paul and Brouwer-Janse, Maddy (1990): User Models of the Circuit Design Process. In ACM SIGCHI Bulletin, 22 (1) pp. 33-35.
Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !