Publication statistics

Pub. period:2000-2010
Pub. count:5
Number of co-authors:20



Co-authors

Number of publications with 3 favourite co-authors:

Jason Leigh:4
HyeJung Hur:3
Yu-Chung Chen:2

 

 

Productive colleagues

Luc Renambot's 3 most productive colleagues in number of publications:

Andrew E. Johnson:21
Jason Leigh:20
Sangyoon Lee:12
 
 
 
May 20

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Luc Renambot

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Publications by Luc Renambot (bibliography)

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2010
 
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Chen, Yu-Chung, Lee, Sangyoon, Hur, HyeJung, Leigh, Jason, Johnson, Andrew and Renambot, Luc (2010): Case study: designing an advanced visualization system for geological core drilling expeditions. In: Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems 2010. pp. 4645-4660.

We present the design and process of an interactive high-resolution visualization system for diverse and distributed real-world geological core drilling expeditions. The high domain knowledge barrier makes it difficult for a person who is outside this field to imagine the user experience, and the globally distributed core drilling community imposes more design constraints in space and time. In addition to activities proposed in prior literatures, we used the "immersive empathic design" approach of having a computer scientist trained as a junior core technician. Through in-situ observation and interview evaluations from on-going expeditions, we present the system and the lesson learned in the process. It makes the best use of precious co-located opportunities. It allows the developer to build up domain knowledge efficiently. It establishes a trust relationship between the developer and scientists. The system designed through this approach formed a sustainable foundation that was adapted in the following design iterations. This process allows the software developer to experience authentic user activities. The designed system is innovative and helps scientists solving real-world problems. This approach can be a useful example to HCI practitioners who work with potential users or communities that share similar properties.

© All rights reserved Chen et al. and/or their publisher

 
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Jeong, Byungil, Leigh, Jason, Johnson, Andrew E., Renambot, Luc, Brown, Maxine D., Jagodic, Ratko, Nam, Sungwon and Hur, HyeJung (2010): Ultrascale Collaborative Visualization Using a Display-Rich Global Cyberinfrastructure. In IEEE Computer Graphics and Applications, 30 (3) pp. 71-83.

2009
 
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Chen, Yu-Chung, Lee, Sangyoon, Hur, HyeJung, Leigh, Jason, Johnson, Andrew and Renambot, Luc (2009): Design an interactive visualization system for core drilling expeditions using immersive empathic method. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems 2009. pp. 2671-2674.

In this paper, we propose an immersive empathic design method and used it to create an interactive high-resolution core visualization system for real-world geological core drilling expeditions. A high domain knowledge barrier makes it difficult for a person from outside this field to imagine the user experience simply through observation. The globally distributed nature of the core drilling community imposes further design constraints. We used this approach to embed a computer scientist trained as a junior core technician. This process allowed the developer to experience authentic user activities and enabled the design of an innovative system for solving real-world problems. This approach made the best use of precious co-located opportunities, overcame the initial domain knowledge barrier, and established a trust relationship between the developer and the domain scientists. The system designed through this approach formed a sustainable and adaptive foundation that the domain scientists can build on. Through in-situ deployment, observation and interview evaluations from on-going expeditions, we present the advantages of this process.

© All rights reserved Chen et al. and/or ACM Press

2004
 
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Schwarz, Nicholas, Venkataraman, Shalini, Renambot, Luc, Krishnaprasad, Naveen K., Vishwanath, Venkatram, Leigh, Jason, Johnson, Andrew E., Kent, Graham and Nayak, Atul (2004): Vol-a-Tile - A Tool for Interactive Exploration of Large Volumetric Data on Scalable Tiled Displays. In: VIS 2004 - 15th IEEE Visualization 2004 Conference 10-15 October, 2004, Austin, TX, USA. p. 19.

2000
 
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Spoelder, Hans J. W., Renambot, Luc, Germans, Desmond, Bal, Henri E. and Groen, Frans C. A. (2000): Man Multi-agent Interaction in VR: A Case Study with RoboCup. In: VR 2000 2000. p. 291.

 
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Changes to this page (author)

07 Nov 2012: Added
02 May 2011: Added
02 Nov 2010: Added
10 Feb 2010: Modified
14 Jun 2009: Added
09 May 2009: Added
09 May 2009: Added

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/luc_renambot.html

Publication statistics

Pub. period:2000-2010
Pub. count:5
Number of co-authors:20



Co-authors

Number of publications with 3 favourite co-authors:

Jason Leigh:4
HyeJung Hur:3
Yu-Chung Chen:2

 

 

Productive colleagues

Luc Renambot's 3 most productive colleagues in number of publications:

Andrew E. Johnson:21
Jason Leigh:20
Sangyoon Lee:12
 
 
 
May 20

The moment clients realize that revisions are not an all-you-can-eat buffet, suddenly they realize they are not hungry.

-- Lester Beall

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!