Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Gawron, Valerie J., Bailey, Randall E., Knotts, Louis H. and McMillan, Grant R. (1989): Comparison of Time Delay during In-Flight and Ground Simulation. In: Proceedings of the Human Factors Society 33rd Annual Meeting 1989. pp. 120-123.
© All rights reserved Gawron et al. and/or Human Factors Society
Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !