Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Fleischman, Rebecca N., Carpenter, Janeth T., Dingus, Thomas A., Szczublewski, Francis E., Krage, Mark K. and Means, Linda G. (1991): Human Factors in the TravTek Demonstration IVHS Project: Getting Information to the Driver. In: Proceedings of the Human Factors Society 35th Annual Meeting 1991. pp. 1115-1119.
© All rights reserved Fleischman et al. and/or Human Factors Society
Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !