Publication statistics

Pub. period:2001-2010
Pub. count:8
Number of co-authors:4



Co-authors

Number of publications with 3 favourite co-authors:

Hong Hua:8
Chunyu Gao:6
Narendra Ahuja:3

 

 

Productive colleagues

Leonard D. Brown's 3 most productive colleagues in number of publications:

Jannick P. Rolland:24
Hong Hua:16
Chunyu Gao:10
 
 
 

Upcoming Courses

go to course
User Experience: The Beginner's Guide
Starts the day after tomorrow !
go to course
User-Centred Design - Module 2
92% booked. Starts in 3 days
 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

 
 
The Social Design of Technical Systems: Building technologies for communities. 2nd Edition
by Brian Whitworth and Adnan Ahmad
start reading
 
 
 
 
Gamification at Work: Designing Engaging Business Software
by Janaki Mythily Kumar and Mario Herger
start reading
 
 
 
 
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
start reading
 
 
 
 
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
start reading
 
 

Leonard D. Brown

 

Publications by Leonard D. Brown (bibliography)

 what's this?
2010
 
Edit | Del

Brown, Leonard D. and Hua, Hong (2010): An evaluation of physical affordances in augmented virtual environments: Dataset grounding and Magic Lens. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 23-26. Available online

2006
 
Edit | Del

Brown, Leonard D. and Hua, Hong (2006): Magic Lenses for Augmented Virtual Environments. In IEEE Computer Graphics and Applications, 26 (4) pp. 64-73. Available online

2004
 
Edit | Del

Hua, Hong, Brown, Leonard D. and Gao, Chunyu (2004): System and Interface Framework for SCAPE as a Collaborative Infrastructure. In Presence: Teleoperators and Virtual Environments, 13 (2) pp. 234-250.

 
Edit | Del

Hua, Hong, Brown, Leonard D. and Gao, Chunyu (2004): Scape: Supporting Stereoscopic Collaboration in Augmented and Projective Environments. In IEEE Computer Graphics and Applications, 24 (1) pp. 66-75. Available online

2003
 
Edit | Del

Brown, Leonard D., Hua, Hong and Gao, Chunyu (2003): A widget framework for augmented interaction in SCAPE. In: Proceedings of the 16th annural ACM Symposium on User Interface Software and Technology November, 2-5, 2003, Vancouver, Canada. p. 10. Available online

We have previously developed a collaborative infrastructure called SCAPE -- an acronym for Stereoscopic Collaboration in Augmented and Projective Environments -- that integrates the traditionally separate paradigms of virtual and augmented reality. In this paper, we extend SCAPE by formalizing its underlying mathematical framework and detailing three augmented Widgets constructed via this framework: CoCylinder, Magnifier, and CoCube. These devices promote intuitive ways of selecting, examining, and sharing synthetic objects, and retrieving associated documentary text. Finally we present a testbed application to showcase SCAPE's capabilities for interaction in large, augmented virtual environments.

© All rights reserved Brown et al. and/or ACM Press

 
Edit | Del

Hua, Hong, Brown, Leonard D., Gao, Chunyu and Ahuja, Narendra (2003): A New Collaborative Infrastructure: SCAP. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 171-179. Available online

2002
 
Edit | Del

Hua, Hong, Gao, Chunyu, Brown, Leonard D., Ahuja, Narendra and Rolland, Jannick P. (2002): A Testbed for Precise Registration, Natural Occlusion and Interaction in an Augmented Environment Using a Head-Mounted Projective Display (HMPD). In: VR 2002 2002. pp. 81-. Available online

2001
 
Edit | Del

Hua, Hong, Gao, Chunyu, Brown, Leonard D., Ahuja, Narendra and Rolland, Jannick P. (2001): Using a Head-Mounted Projective Display in Interactive Augmented Environments. In: 4th International Symposium on Augmented Reality ISAR 2001 29-30 October, 2001, New York, NY, USA. pp. 217-. Available online

 
Add publication
Show list on your website
 
 

Join our community and advance:

Your
Skills

Your
Network

Your
Career

 
Join our community!
 
 
 

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/leonard_d__brown.html