Publication statistics

Pub. period:2001-2010
Pub. count:8
Number of co-authors:4



Co-authors

Number of publications with 3 favourite co-authors:

Hong Hua:8
Chunyu Gao:6
Narendra Ahuja:3

 

 

Productive colleagues

Leonard D. Brown's 3 most productive colleagues in number of publications:

Jannick P. Rolland:24
Hong Hua:16
Chunyu Gao:10
 
 
 

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Leonard D. Brown

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Publications by Leonard D. Brown (bibliography)

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2010
 
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Brown, Leonard D. and Hua, Hong (2010): An evaluation of physical affordances in augmented virtual environments: Dataset grounding and Magic Lens. In: Lok, Benjamin, Klinker, Gudrun and Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 23-26.

2006
 
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Brown, Leonard D. and Hua, Hong (2006): Magic Lenses for Augmented Virtual Environments. In IEEE Computer Graphics and Applications, 26 (4) pp. 64-73.

2004
 
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Hua, Hong, Brown, Leonard D. and Gao, Chunyu (2004): System and Interface Framework for SCAPE as a Collaborative Infrastructure. In Presence: Teleoperators and Virtual Environments, 13 (2) pp. 234-250.

 
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Hua, Hong, Brown, Leonard D. and Gao, Chunyu (2004): Scape: Supporting Stereoscopic Collaboration in Augmented and Projective Environments. In IEEE Computer Graphics and Applications, 24 (1) pp. 66-75.

2003
 
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Brown, Leonard D., Hua, Hong and Gao, Chunyu (2003): A widget framework for augmented interaction in SCAPE. In: Proceedings of the 16th annural ACM Symposium on User Interface Software and Technology November, 2-5, 2003, Vancouver, Canada. p. 10.

We have previously developed a collaborative infrastructure called SCAPE -- an acronym for Stereoscopic Collaboration in Augmented and Projective Environments -- that integrates the traditionally separate paradigms of virtual and augmented reality. In this paper, we extend SCAPE by formalizing its underlying mathematical framework and detailing three augmented Widgets constructed via this framework: CoCylinder, Magnifier, and CoCube. These devices promote intuitive ways of selecting, examining, and sharing synthetic objects, and retrieving associated documentary text. Finally we present a testbed application to showcase SCAPE's capabilities for interaction in large, augmented virtual environments.

© All rights reserved Brown et al. and/or ACM Press

 
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Hua, Hong, Brown, Leonard D., Gao, Chunyu and Ahuja, Narendra (2003): A New Collaborative Infrastructure: SCAP. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 171-179.

2002
 
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Hua, Hong, Gao, Chunyu, Brown, Leonard D., Ahuja, Narendra and Rolland, Jannick P. (2002): A Testbed for Precise Registration, Natural Occlusion and Interaction in an Augmented Environment Using a Head-Mounted Projective Display (HMPD). In: VR 2002 2002. pp. 81-.

2001
 
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Hua, Hong, Gao, Chunyu, Brown, Leonard D., Ahuja, Narendra and Rolland, Jannick P. (2001): Using a Head-Mounted Projective Display in Interactive Augmented Environments. In: 4th International Symposium on Augmented Reality ISAR 2001 29-30 October, 2001, New York, NY, USA. pp. 217-.

 
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Changes to this page (author)

07 Nov 2012: Modified
07 Nov 2012: Modified
02 May 2011: Modified
29 Apr 2011: Modified
29 Apr 2011: Modified
01 Jun 2009: Modified
29 May 2009: Modified
28 Apr 2003: Added

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/leonard_d__brown.html

Publication statistics

Pub. period:2001-2010
Pub. count:8
Number of co-authors:4



Co-authors

Number of publications with 3 favourite co-authors:

Hong Hua:8
Chunyu Gao:6
Narendra Ahuja:3

 

 

Productive colleagues

Leonard D. Brown's 3 most productive colleagues in number of publications:

Jannick P. Rolland:24
Hong Hua:16
Chunyu Gao:10
 
 
 

Upcoming Courses

go to course
Quality Web Communication: The Beginner's Guide
90% booked. Starts in 5 days
go to course
User-Centred Design - Module 2
84% booked. Starts in 11 days
 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

 
 
Gamification at Work: Designing Engaging Business Software
by Janaki Mythily Kumar and Mario Herger
start reading
 
 
 
 
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
start reading
 
 
 
 
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
start reading