Larry L. Constantine

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Publications by Larry L. Constantine (bibliography)

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» 2008 «

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Kaindl, Hermann, Constantine, Larry L., Pastor, Oscar, Sutcliffe, Alistair and Zowghi, Didar (2008): How to Combine Requirements Engineering and Interaction Design?. In: 16th IEEE International Requirements Engineering Conference RE 2008 8-12 September, 2008, Barcelona, Catalunya, Spain. pp. 299-301. Available online

» 2007 «

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Constantine, Larry L. (2007): Enterprise information systems for use: From business processes to human activity. In: Cardoso, Jorge, Cordeiro, José and Filipe, Joaquim (eds.) ICEIS 2007 - Proceedings of the Ninth International Conference on Enterprise Information Systems Volume DISI June 12-16, 2007, Funchal, Portugal. pp. 33-38.

» 2003 «

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Constantine, Larry L. and Windl, H. (2003): Usage-Centered Design: Scalability and Integration with Software Engineering. In: Proceedings of the Tenth International Conference on Human-Computer Interaction 2003. pp. 449-453.

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Constantine, Larry L. (2003): Canonical Abstract Prototypes for Abstract Visual and Interaction. In: Jorge, Joaquim A., Nunes, Nuno Jardim and Cunha, Joao Falcao e (eds.) DSV-IS 2003 - Interactive Systems. Design, Specification, and Verification, 10th International Workshop June 11-13, 2003, Funchal, Madeira Island, Portugal. pp. 1-15. Available online

» 2002 «

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Constantine, Larry L. (2002): Constantine & Lockwood. In Interactions, 9 (2) pp. 69-71

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Constantine, Larry L. and Lockwood, Lucy A. D. (2002): Usage-Centered Engineering for Web Applications. In IEEE Software Magazine, 19 (1) pp. 42-50

Used on the following page:

» Agile Usability Engineering: [/encyclopedia/agile_usability_engineering.html]


» 2001 «

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Constantine, Larry L. (2001): The Peopleware Papers: Notes on the Human Side of Software. Prentice Hall
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Constantine, Larry L. (2001): Peopleware Papers, The: Notes on the Human Side of Software. Prentice Hall
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Constantine, Larry L. (2001): Back to the future. In Communications of the ACM, 44 (3) pp. 126-129

» 1999 «

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Constantine, Larry L. and Lockwood, Lucy A. D. (1999): Software for Use: A Practical Guide to the Models and Methods of Usage-Centered Design. ACM Press
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Used on the following page:

» Agile Usability Engineering: [/encyclopedia/agile_usability_engineering.html]


» 1995 «

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Constantine, Larry L. (1995): Essential Modeling: Use Cases for User Interfaces. In Interactions, 2 (2) pp. 34-46

Essential modeling is a systematic process for designing user interfaces that more simply and fully support what users are trying to accomplish. Essential use cases are abstract, generalized scenarios representing the essential patterns of interaction between users and a system. Use context models are abstract designs representing collections of capabilities and resources that a user interface must present to users in support of particular use cases. By keeping the focus on intent and purpose, essential models lead to user interfaces with improved usability built in from the start, thereby reducing the demands on usability testing, inspections, and iterative refinement.

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» 1994 «

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Constantine, Larry L. (1994): Essentially speaking. In Software Development, 2 (11) pp. 95-96

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Constantine, Larry L. (1994): "Persistent Usability": A Multiphasic User Interface Architecture for Supporting the Full Usage Lifecycle. In: Proceedings of OZCHI94, the CHISIG Annual Conference on Human-Computer Interaction 1994. pp. 9-14.

The architecture or overall organization of user interfaces needs to reflect the structure of evolving patterns of usage as users progress from initial encounter to expert performance. A triphasic model of user evolution and corresponding interface architecture is described. As users progress from novice, to intermediate, to expert level performance, their changing patterns of usage require different user interface design approaches. The acquisition interface, transition interface, and production interface are seen as distinct but interrelated subsystems of the overall user interface architecture having different organization and supporting mechanisms. It is argued that more advanced users, but especially "improving intermediates," are an under served constituency in the user community for most systems. Examples of interface approaches for these users are described.

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» 1993 «

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Constantine, Larry L. and Lockwood, Lucy A. D. (1993): Introduction to the Special Section on Project Organization and Management. In Communications of the ACM, 36 (10) pp. 30-33

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Constantine, Larry L. (1993): Work Organization: Paradigms for Project Management and Organization. In Communications of the ACM, 36 (10) pp. 34-43

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Changes to this page (author)

14 Feb 2010: Enabled abstracts to be shown on Larry L. Constantine's author page.
25 Aug 2009: Author was edited
17 Aug 2009: Author was edited
17 Aug 2009: Author was edited
17 Aug 2009: Author was edited
20 Jul 2009: Author was edited
30 May 2009: Author was edited
27 Jun 2007: Author was added to the bibliography
27 Jun 2007: Author was edited
27 Jun 2007: Author was edited
23 Jun 2007: Author was edited
28 Apr 2003: Added the author to the bibliography

Publication statistics

Publication period:1993-2008
Publication count:15
Number of co-authors:6



Productive colleagues

Larry L. Constantine's 3 most productive colleagues in number of publications:

Alistair Sutcliffe:80
Hermann Kaindl:28
Didar Zowghi:13


Collaboration count

Number of publications with 3 favourite co-authors:

Lucy A. D. Lockwood:3
Didar Zowghi:1
Alistair Sutcliffe:1

 

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Mar 20

Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.

-- Floyd, 1992, p. 24

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