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Koen Hendrix

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Publications by Koen Hendrix (bibliography)

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2009
 
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Hendrix, Koen, Herk, Robert van, Verhaegh, Janneke and Markopoulos, Panos (2009): Increasing children's social competence through games, an exploratory study. In: Proceedings of ACM IDC09 Interaction Design and Children 2009. pp. 182-185.

We describe the design and evaluation of Playground Architect, a multi-player game designed to help shy children gain social confidence. The game is played by a small group of children around an interactive tabletop surface using a tangible user interface. The game was evaluated with 32 children (mean age 9.5). All players enjoyed the game. Shy children enjoyed being in charge and were quite talkative during play. Interviews with teachers show that some shy children behaved notably more outgoing. These results illustrate the potential of socially educational games.

© All rights reserved Hendrix et al. and/or ACM Press

2008
 
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Hendrix, Koen, Yang, Guo, Mortel, Dirk van de, Tijs, Tim and Markopoulos, Panos (2008): Designing a Head-Up Game for Children. In: Proceedings of the HCI08 Conference on People and Computers XXII 2008. pp. 45-53.

Head-Up Games [19,20] attempt to combine the technological benefits of modern electronic games with the social and physical advantages of traditional games. To demonstrate this concept, a Head-Up Game for 9- to 11-year-old children was designed and developed iteratively, with intensive involvement of children for play-testing. This paper describes and reflects on the game's design process and the implications regarding the concept of Head-Up Games. The final game, Stop the Bomb, was found to be physically and socially stimulating, understood and enjoyed by the target group, and preferred over a non-electronic version of the game at first encounter.

© All rights reserved Hendrix et al. and/or their publisher

 
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Changes to this page (author)

20 Feb 2010: Modified
12 Jul 2009: Added
26 Jun 2009: Added

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May 22

User error: replace user and press any key to continue.

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