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Chi, Tom and Cheng, Kevin (2007): Helpless. In Interactions, 14 (1) p. 5
Chi, Tom and Cheng, Kevin (2007): Rock solid. In Interactions, 14 (2) p. 9
Chi, Tom and Cheng, Kevin (2007): Reporting structure. In Interactions, 14 (3) p. 5
Chi, Tom and Cheng, Kevin (2007): Aging technophiles. In Interactions, 14 (4) p. 5
Chi, Tom and Cheng, Kevin (2006): Prototyper archetypes. In Interactions, 13 (1) p. 5
Chi, Tom and Cheng, Kevin (2006): Outsourceful. In Interactions, 13 (2) p. 5
Chi, Tom and Cheng, Kevin (2006): Safe and secure. In Interactions, 13 (3) p. 7
Chi, Tom and Cheng, Kevin (2006): Gadget positioning system. In Interactions, 13 (4) p. 7
Chi, Tom and Cheng, Kevin (2006): Take a hike. In Interactions, 13 (5) p. 7
Chi, Tom and Cheng, Kevin (2005): Infinite loop. In Interactions, 12 (2) p. 7
Chi, Tom and Cheng, Kevin (2005): Who owns it?. In Interactions, 12 (3) p. 8
Chi, Tom and Cheng, Kevin (2005): HAT9000. In Interactions, 12 (4) p. 5
Chi, Tom and Cheng, Kevin (2005): Infoaction education. In Interactions, 12 (5) p. 5
Chi, Tom and Cheng, Kevin (2005): Web services panacea. In Interactions, 12 (6) p. 5
Cheng, Kevin and Cairns, Paul A. (2005): Behaviour, realism and immersion in games. In: Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems 2005. pp. 1272-1275. Available online
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