Publication statistics

Pub. period:1985-2011
Pub. count:17
Number of co-authors:32



Co-authors

Number of publications with 3 favourite co-authors:

Helge Hüttenrauch:3
Eva-Lotta Sallnäs:2
Staffan Romberger:2

 

 

Productive colleagues

Kerstin Severinson Eklundh's 3 most productive colleagues in number of publications:

Kerstin Dautenhahn:61
Britta Wrede:20
Gerhard Sagerer:19
 
 
 
Jun 18

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-- Floyd, 1992, p. 24

 
 

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Kerstin Severinson Eklundh

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Publications by Kerstin Severinson Eklundh (bibliography)

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2011
 
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Coradeschi, Silvia, Loutfi, Amy, Kristoffersson, Annica, Cortellessa, Gabriella and Eklundh, Kerstin Severinson (2011): Social robotic telepresence. In: Proceedings of the 6th International Conference on Human Robot Interaction 2011. pp. 5-6.

Robotic telepresence, also known as telerobotics is a subfield of telepresence whose aim is to increase presence via embodiment in a robotic platform. In particular, robotic telepresence can be an effective tool to enhance social interaction suited to certain groups of users such as the elderly. The aim of this workshop is to address various aspects important for social robotic telepresence which include but are not limited to, (1) the mechanical design, (2) the user interface design, (3) the interaction between the remotely embodied person and the locally embodied person and (4) the perception of social robotic telepresence systems. Furthermore, we are interested in discovering the added value of spatial presence in the context of social telepresence and comparisons between robotic and non-robotic systems are of interest. We welcome contributions concerning results reached from the above mentioned areas of interest, user evaluation and methodologies, as well as reports from the deployment of social robotic solutions into real world contexts.

© All rights reserved Coradeschi et al. and/or their publisher

 
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Walters, Michael L., Lohse, Manja, Hanheide, Marc, Wrede, Britta, Syrdal, Dag Sverre, Koay, Kheng L., Green, Anders, Hüttenrauch, Helge, Dautenhahn, Kerstin, Sagerer, Gerhard and Eklundh, Kerstin Severinson (2011): Evaluating the behaviour of domestic robots using video-based studies. In Advanced Robotics, 25 (18) pp. 2233-2254.

Robots are increasingly being used in domestic environments and should be able to interact with inexperienced users. Human–human interaction and human–computer interaction research findings are relevant, but often limited because robots are different from both humans and computers. Therefore, new human– robot interaction (HRI) research methods can inform the design of robots suitable for inexperienced users. A video-based HRI (VHRI) methodology was here used to carry out a multi-national HRI user study for the prototype domestic robot BIRON (BIelefeld RObot companioN). Previously, the VHRI methodology was used in constrained HRI situations, while in this study HRIs involved a series of events as part of a ‘hometour’ scenario. Thus, the present work is the first study of this methodology in extended HRI contexts with a multi-national approach. Participants watched videos of the robot interacting with a human actor and rated two robot behaviors (Extrovert and Introvert). Participants’ perceptions and ratings of the robot’s behaviors differed with regard to both verbal interactions and person following by the robot. The study also confirms that the VHRI methodology provides a valuable means to obtain early user feedback, even before fully working prototypes are available. This can usefully guide the future design work on robots, and associated verbal and non-verbal behaviors.

© All rights reserved Walters et al. and/or Taylor&Francis

 Cited in the following chapter:

» Human-Robot Interaction: [Not yet published]


 
2009
 
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Hössjer, Amelie and Eklundh, Kerstin Severinson (2009): Making Space for a New Medium: On the Use of Electronic Mail in a Newspaper Newsroom. In Computer Supported Cooperative Work, 18 (1) pp. 1-46.

Within the field of computer-supported cooperative work, there are a continuously growing number of studies of the use of electronic media in groups and organisations. Despite the existence of this impressive body of research, there have been comparatively few in-depth studies of how the computer as a medium of communication is integrated in specific professional practices. The present study examines the role of electronic mail in a medium-sized Swedish newspaper office (newsroom) environment. Using an ethnographic perspective, the study attempts to combine two approaches: it is both focused on the social and communicative processes that are affected by the use of email and oriented toward the messages as such, looking at what kind of interaction is produced through particular email exchanges. Data have been collected during repeated observations, interviews and study of documents and artefacts in the newsroom environment over a period of almost 3 years. The picture that has emerged suggests that it is not the medium as such, but its interaction with other contextual preconditions that is decisive for the effects of the introduction of email. Important factors are the physical localization of co-workers in the near and remote editorial environment as well as their organisational roles in the time-critical news production process. Together, these relationships create a significantly more complex picture than previous studies of what happens when a new communication technology is introduced.

© All rights reserved Hössjer and Eklundh and/or Kluwer Academic Publishers

 
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Hüttenrauch, Helge, A.Topp, Elin and Eklundh, Kerstin Severinson (2009): The Art of Gate-Crashing Bringing HRI into users' homes. In Interaction Studies, 10 (3) pp. 274-297.

Special purpose service robots have already entered the market and their users homes. Also the idea of the general purpose service robot or personal robot companion is increasingly discussed and investigated. To probe human-robot interaction with a mobile robot in arbitrary domestic settings, we conducted a study in eight different homes. Based on previous results from laboratory studies we identified particular interaction situations which should be studied thoroughly in real home settings. Based upon the collected sensory data from the robot we found that the different environments influenced the spatial management observable during our subjects' interaction with the robot. We also validated empirically that the concept of spatial prompting can aid spatial management and communication, and assume this concept to be helpful for Human-Robot Interaction (HRI) design. In this article we report on our exploratory field study and our findings regarding, in particular, the spatial management observed during show episodes and movement through narrow passages.

© All rights reserved Hüttenrauch et al. and/or John Benjamins Publishing Company

 Cited in the following chapter:

» Human-Robot Interaction: [Not yet published]


 
2007
 
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Sallnäs, Eva-Lotta, Moll, Jonas and Eklundh, Kerstin Severinson (2007): Group Work About Geometrical Concepts Among Blind and Sighted Pupils Using Haptic Interfaces. In: WHC 2007 - Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems 22-24 March, 2007, Tsukuba, Japan. pp. 330-335.

 
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Rossitto, Chiara and Eklundh, Kerstin Severinson (2007): Managing work at several places: a case of project work in a nomadic group of students. In: Brinkman, Willem-Paul, Ham, Dong-Han and Wong, B. L. William (eds.) ECCE 2007 - Proceedings of the 14th European Conference on Cognitive Ergonomics August 28-31, 2007, London, UK. pp. 45-51.

2006
 
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Sallnäs, Eva-Lotta, Bjerstedt-Blom, Kajsa, Winberg, Fredrik and Eklundh, Kerstin Severinson (2006): Navigation and Control in Haptic Applications Shared by Blind and Sighted Users. In: McGookin, David K. and Brewster, Stephen A. (eds.) HAID 2006 - Haptic and Audio Interaction Design - First International Workshop August 31 - September 1, 2006, Glasgow, UK. pp. 68-80.

 
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Topp, Elin Anna, Christensen, Henrik I. and Eklundh, Kerstin Severinson (2006): Acquiring a shared environment representation. In: Proceedings of the 1st ACM SIGCHI/SIGART Conference on Human-Robot Interaction 2006. pp. 361-362.

Interacting with a domestic service robot implies the existence for a joint environment model for a user and a robot. We present a pilot study that investigates, how humans present a familiar environment to a mobile robot. Results from this study are used to evaluate a generic environment model for a service robot that can be personalised by interaction.

© All rights reserved Topp et al. and/or ACM Press

2004
 
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Eklundh, Kerstin Severinson and Rodriguez, Henry (2004): Coherence and Interactivity in Text-Based Group Discussions around Web Documents. In: HICSS 2004 2004. .

 
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Green, Anders, Hüttenrauch, Helge and Eklundh, Kerstin Severinson (2004): Applying the Wizard of Oz Framework to Cooperative Service discovery and Configuration. In: ROMAN 2004 13th IEEE International Workshop on Robot and Human Interactive Communication September 20-22, 2004, Kurashiki, Okayama Japan. pp. 575-580.

This work describes how the Wizard-of-Oz framework can be applied to a service robotics scenario. A scenario called the home tour scenario involving a collaborative service discovery and configuration multimodal dialogue for the robot is described. The role of the Wizard operators producing dialogue and robot movements as well as the specific simulation tools used: the dialogue production tool and the joystick navigation tool are discussed. Some attention is paid to the pilot studies performed as a preparation for the unified home tour scenario.

© All rights reserved Green et al. and/or IEEE

 Cited in the following chapter:

» Human-Robot Interaction: [Not yet published]


 
2002
 
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Kim, Hee-Cheol (Ezra) and Eklundh, Kerstin Severinson (2002): Collaboration between Writer and Reviewer through Change Representation Tools. In: HICSS 2002 2002. p. 39.

2001
 
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Kim, Hee-Cheol and Eklundh, Kerstin Severinson (2001): Reviewing Practices in Collaborative Writing. In Computer Supported Cooperative Work, 10 (2) pp. 247-259.

This paper presents an interview study in which 11 academics as interviewees participated for the purpose of revealing common collaborative writing practices, with particular focus on reviewing documents. First, we present the findings obtained concerning the issues of co-operating strategies underlying the reviewing process, how people revise their documents and comment on them, what they use the previous revision history for, and to what extent current technology is used in the reviewing process. Second, we also discuss aspects of the design of collaborative writing tools.

© All rights reserved Kim and and/or Kluwer Academic Publishers

1993
 
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Liberman, Henry, Romberger, Staffan and Eklundh, Kerstin Severinson (1993): Mondrian: A Teachable Graphical Editor. In: Ashlund, Stacey, Mullet, Kevin, Henderson, Austin, Hollnagel, Erik and White, Ted (eds.) Proceedings of the ACM CHI 93 Human Factors in Computing Systems Conference April 24-29, 1993, Amsterdam, The Netherlands. p. 144.

Mondrian is a object-oriented graphical editor that can learn new graphical procedures through programming by demonstration. A user can demonstrate a sequence of graphical editing commands on a concrete example to illustrate how the new procedure should work. An interface agent records the steps of the procedure in a symbolic form, using machine learning techniques, tracking relationships between graphical objects and dependencies among the interface operations. The agent generalizes a program that can then be used on "analogous" examples. The generalization heuristics set it apart from conventional "macros" that can only repeat an exact sequence of steps. The system represents user-defined operations using pictorial "storyboards" of examples. By bringing the power of procedural programming to easy-to-use graphical interfaces, we hope to break down the "Berlin Wall" that currently exists between computer users and computer programmers.

© All rights reserved Liberman et al. and/or ACM Press

 
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Fatton, Ann, Romberger, Staffan and Eklundh, Kerstin Severinson (1993): The Paper Model for Computer-Based Writing. In: Ashlund, Stacey, Mullet, Kevin, Henderson, Austin, Hollnagel, Erik and White, Ted (eds.) Proceedings of the ACM CHI 93 Human Factors in Computing Systems Conference April 24-29, 1993, Amsterdam, The Netherlands. p. 514.

When writing or reading on paper, we usually have a robust perception of the text as a spatial object with inherent structure. By a quick visual inspection of a book in our hands, and by flipping the pages for a few seconds, we get a preliminary feel for the size, structure and content of the text material. Not only are we guided by those physical cues in the process of approaching a new text, they also enable us to remember the text by its appearance and spatial arrangement (see e.g. [2]). In contrast, during on-screen writing and reading with a word processor, users often lack a global perspective of the text. In fact, the use of word processors has been shown to cause problems for writers in reading and evaluating long documents on the screen. The word processor is usually used on a small screen, showing only a very restricted part of the text at a time. Moreover, when the user makes revisions or shifts position in the text, the location of the text relative to the screen window varies. This contributes to writers lacking an adequate "sense of the text" when writing a long document [1].

© All rights reserved Fatton et al. and/or ACM Press

1991
 
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Eklundh, Kerstin Severinson and Sjoholm, Carin (1991): Writing with a Computer: A Longitudinal Study of Writers of Technical Documents. In International Journal of Man-Machine Studies, 35 (5) pp. 723-749.

A longitudinal study has been conducted of the use of computers for writing in an academic setting. Approximately 70 writers employed at a technical university in Sweden participated in two surveys with a 2-5 year interval; 15 of them were also interviewed personally. The results show that the participants who had previously written without a computer viewed the use of a computer for writing mainly as a positive change in their working situation. The most frequently reported advantages of computer-supported writing were that the text can easily be revised at any point in composition, and that the writer has control of the whole process of document production. Only a minority of the participants maintained that the use of a computer has caused them to save time when writing a document. The use of computers has led to new writing strategies, including increased revision of texts. Many writers report it as an advantage that texts do not have to be planned in detail when using the computer; however, others find risks of decreased quality associated with on-screen composition, partly because of the lack of a global view of the text. In the second survey, a majority of participants used a word processor on a personal computer for writing, whereas earlier, many had used text editors on mainframe computers. A majority of participants still found the restricted view of the text on the screen to be a problem in computer-based writing. In spite of this, a greater proportion of texts were composed directly on the screen, without a manuscript, and the general tendency is that less prepared manuscripts are used. This can be seen as a potential conflict in computer-based writing which poses a challenge for system design as well as for writers in their choice of strategies.

© All rights reserved Eklundh and Sjoholm and/or Academic Press

1987
 
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Eklundh, Kerstin Severinson (1987): Digressional vs. Semantic Subordination: On the Role of Menu Structure for Users' Understanding of a Human-Computer Dialogue. In: Bullinger, Hans-Jorg and Shackel, Brian (eds.) INTERACT 87 - 2nd IFIP International Conference on Human-Computer Interaction September 1-4, 1987, Stuttgart, Germany. pp. 925-929.

The design of a human-computer dialogue must be based on a structural analysis of the activity in which the computer system is to be used. In this paper it is argued that one should distinguish between two basic types of operations in the consideration of embedding of operations in a human-computer dialogue, and thus e.g. in the design of menus: 1) "digressive" operations, 2) operations which are semantically subordinated with respect to the current activity. In many systems, these two types of operations are treated as equivalent and appear in the same menu. With reference to two earlier studies of menu-based interaction, and on the basis of some research on human-to-human dialogues, it is claimed that users' understanding of modes can be expected to be substantially different in these two types of embedding in a dialogue, and that digressive operations are the ones that should preferably be implemented in a "modeless" fashion.

© All rights reserved Eklundh and/or North-Holland

1985
 
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Eklundh, Kerstin Severinson, Marmolin, Hans and Hedin, Carl-Eric (1985): Experimental Evaluation of Dialogue Types for Data Entry. In International Journal of Man-Machine Studies, 22 (6) pp. 651-661.

An experiment evaluating four basic types of data entry dialogue with regard to speed showed a clear interaction between type of dialogue and type of data. A form-based dialogue was fastest for many ordered data, while a command dialogue was faster for unordered data. There was no significant difference between the number of errors at each dialogue type. The lowest performance times across data types were reached with an extended command dialogue with a built-in facility for command-less, ordered input. This dialogue type gave low performance times for all data types. A study of the subjects' preference regarding interaction mode in the command dialogues showed that most subjects preferred an interaction mode which optimized speed at the cost of less feedback and less opportunity for error control. This can be expressed in terms of dialogue gears: a majority of the subjects chose a high gear of interaction. This did not, however, result in a higher error rate for those subjects.

© All rights reserved Eklundh et al. and/or Academic Press

 
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Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/kerstin_severinson_eklundh.html

Publication statistics

Pub. period:1985-2011
Pub. count:17
Number of co-authors:32



Co-authors

Number of publications with 3 favourite co-authors:

Helge Hüttenrauch:3
Eva-Lotta Sallnäs:2
Staffan Romberger:2

 

 

Productive colleagues

Kerstin Severinson Eklundh's 3 most productive colleagues in number of publications:

Kerstin Dautenhahn:61
Britta Wrede:20
Gerhard Sagerer:19
 
 
 
Jun 18

Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.

-- Floyd, 1992, p. 24

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Latest books

The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad

 
Start reading

The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!