Pub. period:1987-2001
Pub. count:8
Number of co-authors:17
Number of publications with 3 favourite co-authors:
Stan Lanning:1Kenneth M. Kahn's 3 most productive colleagues in number of publications:
Allen Cypher:30 Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
DiGiano, Chris, Kahn, Kenneth M., Cypher, Allen and Smith, David Canfield (2001): Integrating Learning Supports into the Design of Visual Programming Systems. In J. Vis. Lang. Comput., 12 (5) pp. 501-524.
Kahn, Kenneth M. (2000): Generalizing by Removing Detail. In Communications of the ACM, 43 (3) pp. 104-106.
Kahn, Kenneth M. (1996): Seeing Systolic Computations in a Video Game World. In: VL 1996 1996. pp. 95-101.
Kahn, Kenneth M. (1996): Drawings on Napkins, Video-Game Animation, and Other Ways to Program Computers: Programming can be as easy as child's play. In Communications of the ACM, 39 (8) pp. 49-59.
Kahn, Kenneth M. (1996): ToonTalk - An Animated Programming Environment for Children. In J. Vis. Lang. Comput., 7 (2) pp. 197-217.
Shapiro, Ehud Y., Warren, David H. D., Fuchi, Kazuhiro, Kowalski, Robert A., Furukawa, Koichi, Ueda, Kazunori, Kahn, Kenneth M., Chikayama, Takashi and Tick, Evan (1993): The Fifth Generation Project: Personal Perspectives. In Communications of the ACM, 36 (3) pp. 46-103.
Kahn, Kenneth M. and Saraswat, Vijay A. (1990): Complete Visualizations of Concurrent Programs and their Executions. In: VL 1990 1990. pp. 7-15.
Stefik, Mark, Foster, Gregg, Bobrow, Daniel G., Kahn, Kenneth M., Lanning, Stan and Suchman, Lucy A. (1987): Beyond the Chalkboard: Computer Support for Collaboration and Problem Solving in Meetings. In Communications of the ACM, 30 (1) pp. 32-47.
Pub. period:1987-2001
Pub. count:8
Number of co-authors:17
Number of publications with 3 favourite co-authors:
Stan Lanning:1Kenneth M. Kahn's 3 most productive colleagues in number of publications:
Allen Cypher:30 Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !