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Kenji Sugihara

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Publications by Kenji Sugihara (bibliography)

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2011
 
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Sugihara, Kenji, Otsuki, Mai, Kimura, Asako, Shibata, Fumihisa and Tamura, Hideyuki (2011): MAI painting brush++: augmenting the feeling of painting with new visual and tactile feedback mechanisms. In: Proceedings of the 2011 ACM Symposium on User Interface Software and Technology 2011. pp. 13-14.

We have developed a mixed-reality (MR) painting system named the MR-based Artistic Interactive (MAI) Painting Expert and MAI Painting Brush which simulates the painting of physical objects in the real world. In this paper, we describe how the MAI Painting Brush was upgraded to the "MAI Painting Brush++," enabling virtual painting on virtual objects. The improved system has a visual and tactile feedback mechanism that simulates the effect of touch when used on a virtual painting target. This is achieved using deformation of the brush tip and reaction force on the hand.

© All rights reserved Sugihara et al. and/or ACM Press

2010
 
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Otsuki, Mai, Sugihara, Kenji, Kimura, Asako, Shibata, Fumihisa and Tamura, Hideyuki (2010): MAI painting brush: an interactive device that realizes the feeling of real painting. In: Proceedings of the 2010 ACM Symposium on User Interface Software and Technology 2010. pp. 97-100.

Many digital painting systems have been proposed and their quality is improving. In these systems, graphics tablets are widely used as input devices. However, because of its rigid nib and indirect manipulation, the operational feeling of a graphics tablet is different from that of real paint brush. We solved this problem by developing the MR-based Artistic Interactive (MAI) Painting Brush, which imitates a real paint brush, and constructed a mixed reality (MR) painting system that enables direct painting on physical objects in the real world.

© All rights reserved Otsuki et al. and/or their publisher

 
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Changes to this page (author)

05 Apr 2012: Modified
03 Nov 2010: Added

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Jul 25

For us, our most important stakeholder is not our stockholders, it is our customers. We’re in business to serve the needs and desires of our core customer base

-- John Mackey

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!