Pub. period:1996-2009
Pub. count:14
Number of co-authors:23
Number of publications with 3 favourite co-authors:
Mary Flanagan:2Ken Perlin's 3 most productive colleagues in number of publications:
Benjamin B. Beders..:70 Knowledge is commonly socially constructed, through collaborative efforts towards shared objectives or by dialogues and challenges brought about by different persons' perspectives.
-- G. Salomon (in "Distributed Cognitions: Psychological and Educational Considerations")
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Rosenberg, Ilya D., Grau, Alexander, Hendee, Charles, Awad, Nadim and Perlin, Ken (2009): IMPAD: an inexpensive multi-touchpressure acquisition device. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems 2009. pp. 3217-3222.
Resnick, Mitchel, Flanagan, Mary, Kelleher, Caitlin, MacLaurin, Matthew, Ohshima, Yoshiki, Perlin, Ken and Torres, Robert (2009): Growing up programming: democratizing the creation of dynamic, interactive media. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems 2009. pp. 3293-3296.
Perlin, Ken (2006): Computer graphics and the illusion of life. In: Braz, José, Jorge, Joaquim A., Dias, Miguel and Marcos, Adérito (eds.) GRAPP 2006 - Proceedings of the First International Conference on Computer Graphics Theory and Applications February 25-28, 2006, Setúbal, Portugal. .
Perlin, Ken (2006): Computer graphics and the illusion of life. In: Ranchordas, Alpesh, Araújo, Helder and Encarnação, Bruno (eds.) VISAPP 2006 - Proceedings of the First International Conference on Computer Vision Theory and Applications - 2 Volumes 2006, Setúbal, Portugal. pp. 1-2.
Perlin, Ken, Flanagan, Mary and Hollingshead, Andrea (2005): The Rapunsel Project. In: Subsol, Gérard (ed.) ICVS 2005 - Virtual Storytelling, Using Virtual Reality Technologies for Storytelling, Third International Conference November 30 - December 2, 2005, Strasbourg, France. pp. 251-259.
Perlin, Ken (2005): Toward Interactive Narrative. In: Subsol, Gérard (ed.) ICVS 2005 - Virtual Storytelling, Using Virtual Reality Technologies for Storytelling, Third International Conference November 30 - December 2, 2005, Strasbourg, France. pp. 135-147.
Rosenfeld, Dan, Zawadzki, Michael, Sudol, Jeremi and Perlin, Ken (2004): Physical Objects as Bidirectional User Interface Elements. In IEEE Computer Graphics and Applications, 24 (1) pp. 44-49.
Perlin, Ken (2003): Building Virtual Actors Who Can Really Act. In: Balet, Olivier, Subsol, Gérard and Torguet, Patrice (eds.) ICVS 2003 - Virtual Storytelling; Using Virtual Reality Technologies for Storytelling, Second International Conference November 20-21, 2003, Toulouse, France. pp. 127-134.
Perlin, Ken (2002): Better acting in computer games: the use of procedural methods. In Computers & Graphics, 26 (1) pp. 3-11.
Velho, Luiz, Perlin, Ken, Biermann, Henning and Ying, Lexing (2002): Algorithmic shape modeling with subdivision surfaces. In Computers & Graphics, 26 (6) pp. 865-875.
Perlin, Ken (2001): . In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. -.
Perlin, Ken and Meyer, Jon (1999): Nested User Interface Components. In: Zanden, Brad Vander and Marks, Joe (eds.) Proceedings of the 12th annual ACM symposium on User interface software and technology November 07 - 10, 1999, Asheville, North Carolina, United States. pp. 11-18.
Perlin, Ken (1998): Quikwriting: Continuous Stylus-Based Text Entry. In: Mynatt, Elizabeth D. and Jacob, Robert J. K. (eds.) Proceedings of the 11th annual ACM symposium on User interface software and technology November 01 - 04, 1998, San Francisco, California, United States. pp. 215-216.
Bederson, Benjamin B., Hollan, James D., Perlin, Ken, Meyer, Jonathan, Bacon, David and Furnas, George W. (1996): Pad++: A Zoomable Graphical Sketchpad For Exploring Alternate Interface Physics. In J. Vis. Lang. Comput., 7 (1) pp. 3-32.
Pub. period:1996-2009
Pub. count:14
Number of co-authors:23
Number of publications with 3 favourite co-authors:
Mary Flanagan:2Ken Perlin's 3 most productive colleagues in number of publications:
Benjamin B. Beders..:70 Knowledge is commonly socially constructed, through collaborative efforts towards shared objectives or by dialogues and challenges brought about by different persons' perspectives.
-- G. Salomon (in "Distributed Cognitions: Psychological and Educational Considerations")
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !