May 21

Computer analyst to programmer: "You start coding. I'll go find out what they want."

-- Popular computer one-liner

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!

 
 

Ken C. Parsons

Add description
Add publication

Publications by Ken C. Parsons (bibliography)

 what's this?
1995
 
Edit | Del

Shen, Wenqi, Parsons, Ken C. and Vertiz, Alicia M. (1995): The Effect of Stimulus Locus on Perceived Pressure Intensity and Discomfort in Seated Thigh Regions. In: Proceedings of the Human Factors and Ergonomics Society 39th Annual Meeting 1995. p. 955.

One of the primary goals in seat design and production is to achieve "ideal" pressure distributions that promote comfortable posture support yet avoid any pressure discomfort. This study investigates the locus effect of regional pressure on perceived intensity and discomfort in seated human thigh, using a category production method. Three subjects took part in the experiment. The test seat cushion was fitted with a vertically moveable circular board of 65 mm in diameter. This stimulus board was driven up and down from cushion surface by an electric-screwdriver, so that the pressure in thigh regions could be changed. A larger wood slice, accommodating the stimulus board, was moved to each required locus. The stimuli were applied at five loci under the seated

© All rights reserved Shen et al. and/or Human Factors Society

 
Add publication
Show this list on your homepage
 
 

Join the technology elite and advance:

 
1.

Your career

 
2.

Your network

 
 3.

Your skills

 
 
 
 
 
 

Changes to this page (author)

10 Feb 2010: Modified
27 Jun 2007: Added

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/ken_c__parsons.html
May 21

Computer analyst to programmer: "You start coding. I'll go find out what they want."

-- Popular computer one-liner

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!