... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.
-- Steve Krug, Don't Make Me Think, p. 136
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
Brock, John F., Inaba, Kay, North, Robert, Dutra, Lisa, Muckler, Fred and Griffith, Doug (1993): Plowshares Human Factors: Conversion Success Stories and Opportunities. In: Proceedings of the Human Factors and Ergonomics Society 37th Annual Meeting 1993. pp. 1060-1061.
© All rights reserved Brock et al. and/or Human Factors Society
Smillie, Robert J., Snyder, Harry L., Gunning, David, Inaba, Kay and Booher, Harold R. (1992): What is More Important in Information Design -- the Hardware and Software Used to Process and Present the Information, or the Principles Used to Determine the Content and Format of the Information?. In: Proceedings of the Human Factors Society 36th Annual Meeting 1992. p. 1044.
© All rights reserved Smillie et al. and/or Human Factors Society
... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.
-- Steve Krug, Don't Make Me Think, p. 136
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam