Pub. period:2003-2010
Pub. count:4
Number of co-authors:13
Number of publications with 3 favourite co-authors:
Stuart Moulthrop:2Kathryn Summers's 3 most productive colleagues in number of publications:
Allison Druin:81 Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.
-- Floyd, 1992, p. 24
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
Jarrett, Caroline, Petrie, Helen and Summers, Kathryn (2010): Design to read: designing for people who do not read easily. In: Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems 2010. pp. 4481-4484.
Jarrett, Caroline, Grant, Katie, Wong, William, Kodagoda, Neesha and Summers, Kathryn (2008): Designing for People who do not Read Easily. In: Proceedings of the HCI08 Conference on People and Computers XXII 2008. pp. 201-202.
Kaplan, Nancy, Chisik, Yoram, Knudtzon, Kendra, Kulkarni, Rahul, Moulthrop, Stuart, Summers, Kathryn and Weeks, Holly (2004): Supporting sociable literacy in the international children's digital library. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 89-96.
Knudtzon, Kendra, Druin, Allison, Kaplan, Nancy, Summers, Kathryn, Chisik, Yoram, Kulkarni, Rahul, Moulthrop, Stuart, Weeks, Holly and Bederson, Benjamin B. (2003): Starting an intergenerational technology design team: a case study. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 51-58.
Pub. period:2003-2010
Pub. count:4
Number of co-authors:13
Number of publications with 3 favourite co-authors:
Stuart Moulthrop:2Kathryn Summers's 3 most productive colleagues in number of publications:
Allison Druin:81 Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.
-- Floyd, 1992, p. 24
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam