Publication statistics

Pub. period:2007-2012
Pub. count:4
Number of co-authors:17



Co-authors

Number of publications with 3 favourite co-authors:

Roger Silverstone:1
Zoetanya Sujon:1
Sarah Thelwall:1

 

 

Productive colleagues

Karen Martin's 3 most productive colleagues in number of publications:

Paul Dourish:92
Matt Jones:63
Ann Light:28
 
 
 
May 24

For a list of all the ways technology has failed to improve the quality of life, please press three.

-- Alice Kahn

 
 

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Karen Martin

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Publications by Karen Martin (bibliography)

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2012
 
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Martin, Karen, Dalton, Ben and Jones, Matt (2012): Crafting urban camouflage. In: Proceedings of DIS12 Designing Interactive Systems 2012. pp. 797-798.

As interactive systems become increasingly entwined with architecture, and spaces become able to detect the presence of individuals, we argue that the control of visibility as a temporary personal state should be considered in the design of public spaces. This workshop will provide the opportunity for participants to engage hands-on with a computer vision tracking system (OpenCV) and explore how low-cost materials and tools can be used to render people invisible in monitored public space. We invite researchers and practitioners from the fields of art, design, HCI, architecture and social science to consider strategies for managing personal visibility and how these relate to design and the use of technologies. The intention of the workshop is not to produce implementable designs. Instead we prefer to make speculative design scenarios that might act as future inspiration or critique. By focusing on practical strategies for managing personal visibility we hope to extend designers thinking of presence in public space beyond the purely physical to include digital representations of inhabitation that are processed and archived remotely.

© All rights reserved Martin et al. and/or ACM Press

2008
 
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Angus, Alice, Papadogkonas, Dikaios, Papamarkos, George, Roussos, George, Lane, Giles, Martin, Karen, West, Nick, Thelwall, Sarah, Sujon, Zoetanya and Silverstone, Roger (2008): Urban Social Tapestries. In IEEE Pervasive Computing, 7 (4) pp. 44-51.

 
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Light, Ann, Briggs, Pam and Martin, Karen (2008): Seeding Without Leading: Making Space for Participant Contribution in Design Elicitation Techniques. In: Proceedings of the HCI08 Conference on People and Computers XXII 2008. pp. 159-161.

As HCI embraces experience design, it will increasingly rely on new elicitation methods that are capable of drawing out the multi-faceted subjectivities of individuals without being overly prescriptive as to the final design or experience outcome. In this panel we wish to describe and discuss subtle elicitation techniques that allow the elicitation of participant ideas and interests with minimum prejudicing by the researcher. We argue that leaving space for meaning to be made by project informants is a valuable approach to understanding both design requirements and use issues. We show work that has come from taking this approach and discuss why we have been concerned to keep a creative space open in our research and how we invite people into it.

© All rights reserved Light et al. and/or their publisher

2007
 
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Bassoli, Arianna, Brewer, Johanna, Martin, Karen, Dourish, Paul and Mainwaring, Scott D. (2007): Underground Aesthetics: Rethinking Urban Computing. In IEEE Pervasive Computing, 6 (3) pp. 39-45.

 
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Changes to this page (author)

09 Nov 2012: Added
17 Feb 2010: Modified
12 Jul 2009: Added
02 Jun 2009: Added
02 Jun 2009: Added

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Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/karen_martin.html

Publication statistics

Pub. period:2007-2012
Pub. count:4
Number of co-authors:17



Co-authors

Number of publications with 3 favourite co-authors:

Roger Silverstone:1
Zoetanya Sujon:1
Sarah Thelwall:1

 

 

Productive colleagues

Karen Martin's 3 most productive colleagues in number of publications:

Paul Dourish:92
Matt Jones:63
Ann Light:28
 
 
 
May 24

For a list of all the ways technology has failed to improve the quality of life, please press three.

-- Alice Kahn

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!