Knowledge is commonly socially constructed, through collaborative efforts towards shared objectives or by dialogues and challenges brought about by different persons' perspectives.
-- G. Salomon (in "Distributed Cognitions: Psychological and Educational Considerations")
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Gillette, Eileen, O'Brien, Heather L. and Bullard, Julia (2011): Exploring technology through the design lens: a case study of an interactive museum technology. In: Proceedings of the 2011 iConference 2011. pp. 583-590.
Bullard, Julia and O'Brien, Heather L. (2011): Online synchronous interviewing of the info-savvy. In: Proceedings of the 2011 iConference 2011. pp. 649-650.
Bullard, Julia and O'Brien, Heather L. (2011): Information design in/as serious leisure: the case of information databases to support online gaming. In: Proceedings of the 2011 iConference 2011. pp. 728-729.
Knowledge is commonly socially constructed, through collaborative efforts towards shared objectives or by dialogues and challenges brought about by different persons' perspectives.
-- G. Salomon (in "Distributed Cognitions: Psychological and Educational Considerations")
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !