No description available of Judith Good...
Alsmeyer, Madeline, Luckin, Rosemary and Good, Judith (2008): Developing a novel interface for capturing self reports of affect. In: Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems April 5-10, 2008. pp. 2883-2888. Available online
Robertson, Judy and Good, Judith (2004): Children's narrative development through computer game authoring. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 57-64. Available online
Good, Judith and Robertson, Judy (2004): Computer games authored by children: a multi-perspective evaluation. In: Proceedings of ACM IDC04: Interaction Design and Children 2004. pp. 123-124. Available online
Good, Judith and Brna, Paul (2004): Program comprehension and authentic measurement: a scheme for analysing descriptions of programs. In International Journal of Human-Computer Studies, 61 (2) pp. 169-185185
Robertson, Judy and Good, Judith (2003): Ghostwriter: a narrative virtual environment for children. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. pp. 85-91. Available online
Good, Judith and Robertson, Judy (2003): Children's contributions to new technology: the design of AdventureAuthor. In: Proceedings of ACM IDC03: Interaction Design and Children 2003. p. 153. Available online
Good, Judith (1996): The "Right" Tool for the Task: An Investigation of External Representations, Program Abstractions and Task Requirements. In: Gray, Wayne D., Boehm-Davis, Deborah A. and Spohrer, James C. (eds.) Empirical Studies of Programmers - Sixth Workshop January 5-7, 1996, 1996, Alexandria, Virginia. pp. 77-98.
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