Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.
-- Floyd, 1992, p. 24
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
Whitney, Gill, Goodman-Deane, Joy and Keith, Suzette (2009): HCI and the older population. In Universal Access in the Information Society, 8 (1) pp. 1-3.
Goodman-Deane, Joy, Keith, Suzette and Whitney, Gill (2008): HCI and the Older Population. In: Proceedings of the HCI08 Conference on People and Computers XXII 2008. pp. 193-194.
© All rights reserved Goodman-Deane et al. and/or their publisher
Goodman-Deane, Joy, Langdon, Patrick, Clarkson, P. John, Caldwell, Nicholas HM and Sarhan, Ahmed M. (2007): Equipping designers by simulating the effects of visual and hearing impairments. In: Ninth Annual ACM Conference on Assistive Technologies 2007. pp. 241-242.
Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.
-- Floyd, 1992, p. 24
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam