Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Field, Joris, Rankin, Amy, Pal, Jelke van der, Eriksson, Henrik and Wong, William (2011): Variable uncertainty: scenario design for training adaptive and flexible skills. In: Proceedings of the 2011 Annual European Conference on Cognitive Ergonomics 2011. pp. 27-34.
Rankin, Amy, Field, Joris, Kovordanyi, Rita, Morin, Magnus, Jenvald, Johan and Eriksson, Henrik (2011): Training systems design: bridging the gap between users and developers using storyboards. In: Proceedings of the 2011 Annual European Conference on Cognitive Ergonomics 2011. pp. 205-212.
Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !