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Jonathan Yedidia

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Publications by Jonathan Yedidia (bibliography)

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1999
 
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Anderson, David, Frankel, James L., Marks, Joe, Leigh, Darren, Sullivan, Eddie, Yedidia, Jonathan and Ryall, Kathy (1999): Building Virtual Structures with Physical Blocks. In: Zanden, Brad Vander and Marks, Joe (eds.) Proceedings of the 12th annual ACM symposium on User interface software and technology November 07 - 10, 1999, Asheville, North Carolina, United States. pp. 71-72.

We describe a tangible interface for building virtual structures using physical building blocks. We demonstrate two applications of our system. In one version, the blocks are used to construct geometric models of objects and structures for a popular game, Quake II. In another version, buildings created with our blocks are rendered in different styles, using intelligent decoration of the building model.

© All rights reserved Anderson et al. and/or ACM Press

 
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Changes to this page (author)

15 Feb 2010: Modified
28 Apr 2003: Added

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May 23

Knowledge is commonly socially constructed, through collaborative efforts towards shared objectives or by dialogues and challenges brought about by different persons' perspectives.

-- G. Salomon (in "Distributed Cognitions: Psychological and Educational Considerations")

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!