Publication statistics

Pub. period:1995-2010
Pub. count:17
Number of co-authors:38



Co-authors

Number of publications with 3 favourite co-authors:

Dinesh Manocha:3
Subodh Kumar:2
Marc Olano:2

 

 

Productive colleagues

Jonathan D. Cohen's 3 most productive colleagues in number of publications:

Ming C. Lin:58
Dinesh Manocha:57
Daniel G. Aliaga:22
 
 
 
May 25

Civilization advances by extending the number of important operations which we can perform without thinking of them.

-- Alfred North Whitehead

 
 

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Jonathan D. Cohen

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Publications by Jonathan D. Cohen (bibliography)

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2010
 
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Lindstrom, Peter and Cohen, Jonathan D. (2010): On-the-fly decompression and rendering of multiresolution terrain. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh and Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA 2010. pp. 65-73.

2007
 
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Niski, Krzysztof, Purnomo, Budirijanto and Cohen, Jonathan D. (2007): Multi-grained level of detail using a hierarchical seamless texture atlas. In: Gooch, Bruce and Sloan, Peter-Pike J. (eds.) Proceedings of the 2007 Symposium on Interactive 3D Graphics, SI3D 2007, April 30 - May 2, 2007, Seattle, Washington, USA 2007. pp. 153-160.

2005
 
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Sadowsky, Ofri, Cohen, Jonathan D. and Taylor, Russell H. (2005): Rendering Tetrahedral Meshes with Higher-Order Attenuation Functions for Digital Radiograph Reconstruction. In: 16th IEEE Visualization Conference VIS 2005 23-28 October, 2005, Minneapolis, MN, USA. p. 39.

2004
 
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Chen, Yuan, Cohen, Jonathan D. and Kumar, Subodh (2004): On the Visualization of Time-Varying Structured Grids Using a 3D Warp Texture. In: VIS 2004 - 15th IEEE Visualization 2004 Conference 10-15 October, 2004, Austin, TX, USA. p. 17.

2003
 
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Chhugani, Jatin, Vishwanath, Sudhir, Cohen, Jonathan D. and Kumar, Subodh (2003): ISOSLIDER: A System for Interactive Exploration of Isosurfaces. In: VisSym 2003 - Symposium on Visualization May 26-28, 2003, Grenoble, France. .

 
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Williams, Nathaniel, Luebke, David P., Cohen, Jonathan D., Kelley, Michael and Schubert, Brenden (2003): Perceptually guided simplification of lit, textured meshes. In: SI3D 2003 2003. pp. 113-121.

2001
 
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Cohen, Jonathan D., Aliaga, Daniel G. and Zhang, Weiqiand (2001): Hybrid Simplification: Combining Multi-Resolution Polygon and Point Rendering. In: Ertl, Thomas, Joy, Kenneth I. and Varshney, Amitabh (eds.) IEEE Visualization 2001 October 24-26, 2001, San Diego, CA, USA. .

2000
 
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Liu, Yew-Huey, Dantzig, Paul, Sachs, Martin, Corey, James T., Hinnebusch, Mark T., Damashek, Marc and Cohen, Jonathan D. (2000): Visualizing document classification: A search aid for the digital library. In JASIST - Journal of the American Society for Information Science and Technology, 51 (3) pp. 216-227.

 
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Hunter, Adam and Cohen, Jonathan D. (2000): Uniform frequency images: adding geometry to images to produce space-efficient textures. In: IEEE Visualization 2000 2000. pp. 243-250.

1999
 
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Cohen, Jonathan D. (1999): Massive Query Resolution for Rapid Selective Dissemination of Information. In JASIST - Journal of the American Society for Information Science and Technology, 50 (3) pp. 195-206.

 
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Aliaga, Daniel G., Cohen, Jonathan D., Wilson, Andrew, Baker, Eric, Zhang, Hansong, Erikson, Carl, III, Kenneth E. Hoff, Hudson, Thomas C., Stürzlinger, Wolfgang, Bastos, Rui, Whitton, Mary C., Jr., Frederick P. Brooks and Manocha, Dinesh (1999): MMR: an interactive massive model rendering system using geometric and image-based acceleration. In: SI3D 1999 1999. pp. 199-206.

1997
 
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Cohen, Jonathan D. (1997): Drawing Graphs to Convey Proximity: An Incremental Arrangement Method. In ACM Transactions on Computer-Human Interaction, 4 (3) pp. 197-229.

Graph drawings are increasingly finding their way into user interfaces to convey a variety of relationships. This article deals with rendering graphs to show proximity between vertices by making their configuration (screen) distances reflect their distances in the graph. An arrangement method is described that achieves good drawings at speeds suitable for user interaction on a desktop computer. The method is "incremental" in that it first arranges a small portion of the graph, then arranges successively larger fractions of the graph until a suitable arrangement for the entirety is achieved. The incremental approach not only offers speed improvements, but avoids many of the suboptimal solutions reached with other iterative approaches. Algorithms are described in pseudocode, and results are presented.

© All rights reserved Cohen and/or ACM Press

 
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Cohen, Jonathan D. (1997): Recursive Hashing Functions for n-Grams. In ACM Transactions on Information Systems, 15 (3) pp. 291-320.

Many indexing, retrieval, and comparison methods are based on counting or cataloguing n-grams in streams of symbols. The fastest method of implementing such operations is through the use of hash tables. Rapid hashing of consecutive n-grams is best done using a recursive hash function, in which the hash value of the current n-gram is derived from the hash value of its predecessor. This article generalizes recursive hash functions found in the literature and proposes new methods offering superior performance. Experimental results demonstrate substantial speed improvement over conventional approaches, while retaining near-ideal hash value distribution.

© All rights reserved Cohen and/or ACM Press

 
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Cohen, Jonathan D., Manocha, Dinesh and Olano, Marc (1997): Simplifying polygonal models using successive mappings. In: IEEE Visualization 1997 1997. pp. 395-402.

1995
 
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Cohen, Jonathan D. (1995): Highlights: Language- and Domain-Independent Automatic Indexing Terms for Abstracting. In JASIST - Journal of the American Society for Information Science and Technology, 46 (3) pp. 162-174.

 
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Cohen, Jonathan D., Lin, Ming C., Manocha, Dinesh and Ponamgi, Madhav K. (1995): I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environments. In: SI3D 1995 1995. pp. 189-196,218.

 
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Olano, Marc, Cohen, Jonathan D., Mine, Mark R. and Bishop, Gary (1995): Combatting Rendering Latency. In: SI3D 1995 1995. pp. 19-24,204.

 
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Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/jonathan_d__cohen.html

Publication statistics

Pub. period:1995-2010
Pub. count:17
Number of co-authors:38



Co-authors

Number of publications with 3 favourite co-authors:

Dinesh Manocha:3
Subodh Kumar:2
Marc Olano:2

 

 

Productive colleagues

Jonathan D. Cohen's 3 most productive colleagues in number of publications:

Ming C. Lin:58
Dinesh Manocha:57
Daniel G. Aliaga:22
 
 
 
May 25

Civilization advances by extending the number of important operations which we can perform without thinking of them.

-- Alfred North Whitehead

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!