Jun 19

... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.

-- Steve Krug, Don't Make Me Think, p. 136

 
 

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Jonathan A. Selvaraj

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Publications by Jonathan A. Selvaraj (bibliography)

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1995
 
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Citera, Maryalice, McNeese, Michael D., Brown, Clifford E., Selvaraj, Jonathan A., Zaff, Brian S. and Whitaker, Randall D. (1995): Fitting Information Systems to Collaborating Design Teams. In JASIST - Journal of the American Society for Information Science and Technology, 46 (7) pp. 551-559.

1994
 
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Brown, Clifford E., Selvaraj, Jonathan A., Zaff, Brian S., McNeese, Michael D. and Whitaker, Randall D. (1994): An Integrative Bargaining Paradigm for Investigating Multidisciplinary Design Trade-Offs. In: Proceedings of the Human Factors and Ergonomics Society 38th Annual Meeting 1994. pp. 1028-1032.

In design teams, decision making entails negotiation among parties pursuing common goals with potentially divergent interests and objectives (Bucciarelli, 1988). In multidisciplinary design teams, these parties negotiate from perspectives further biased by their respective backgrounds, expertise, and roles. System design can be improved if we better understand how technical data are communicated and assimilated, how mutually advantageous tradeoffs are discovered, and how the managing of design tradeoffs can best be supported. As part of our larger research effort in Collaborative Design Technology, we are examining the processes by which integrative design tradeoffs are realized, in preparation for enhancing these processes through data visualization and communication tools facilitating mutual understanding and decision making. This initial report describes our work to date in creating and validating an experimental paradigm to serve as a testbed for subsequent studies of multidisciplinary design practice. This paper describes the paradigm and the initial attempts to demonstrate its ecological validity. This initial validation effort involved a comparison of novices and experts in the field of design and their performance on the design decision making task. We found that experts performed better than novices on the design task, which provided initial validation support for the experimental paradigm.

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1993
 
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Citera, Maryalice, Selvaraj, Jonathan A., Brown, Clifford E., Zaff, Brian S. and McNeese, Michael D. (1993): Development of a Research Paradigm to Study Collaboration in Multidisciplinary Design Teams. In: Proceedings of the Fifth International Conference on Human-Computer Interaction - Poster Sessions: Abridged Proceedings 1993. p. 174.

 
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Changes to this page (author)

31 May 2009: Modified
29 Jun 2007: Modified
26 Jun 2007: Added

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Jun 19

... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.

-- Steve Krug, Don't Make Me Think, p. 136

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Latest books

The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad

 
Start reading

The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!