... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.
-- Steve Krug, Don't Make Me Think, p. 136
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
Citera, Maryalice, McNeese, Michael D., Brown, Clifford E., Selvaraj, Jonathan A., Zaff, Brian S. and Whitaker, Randall D. (1995): Fitting Information Systems to Collaborating Design Teams. In JASIST - Journal of the American Society for Information Science and Technology, 46 (7) pp. 551-559.
Brown, Clifford E., Selvaraj, Jonathan A., Zaff, Brian S., McNeese, Michael D. and Whitaker, Randall D. (1994): An Integrative Bargaining Paradigm for Investigating Multidisciplinary Design Trade-Offs. In: Proceedings of the Human Factors and Ergonomics Society 38th Annual Meeting 1994. pp. 1028-1032.
© All rights reserved Brown et al. and/or Human Factors Society
Citera, Maryalice, Selvaraj, Jonathan A., Brown, Clifford E., Zaff, Brian S. and McNeese, Michael D. (1993): Development of a Research Paradigm to Study Collaboration in Multidisciplinary Design Teams. In: Proceedings of the Fifth International Conference on Human-Computer Interaction - Poster Sessions: Abridged Proceedings 1993. p. 174.
... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.
-- Steve Krug, Don't Make Me Think, p. 136
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam