Publication statistics

Pub. period:1989-2002
Pub. count:5
Number of co-authors:6



Co-authors

Number of publications with 3 favourite co-authors:

Mark A. Linton:2
Marie Jefsiuotine:1
Steven H. Tang:1

 

 

Productive colleagues

John Vlissides's 3 most productive colleagues in number of publications:

Mark A. Linton:8
Richard Helm:4
Steven H. Tang:3
 
 
 
May 25

Civilization advances by extending the number of important operations which we can perform without thinking of them.

-- Alfred North Whitehead

 
 

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John Vlissides

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Publications by John Vlissides (bibliography)

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2002
 
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Vlissides, John and Jefsiuotine, Marie (2002): Understanding the User-Experience: tools for user-centred design of interactive media. In: Durling, David and Shackleton, J. (eds.) Common Ground Design Research Society International Conference September 5-7, 2002, London, England. pp. 582-591..

1995
 
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Gamma, Erich, Helm, Richard, Johnson, Ralph and Vlissides, John (1995): Design Patterns: Elements of reusable object-oriented software. Addison-Wesley Publishing

 Cited in the following chapters:

» Interaction Design Patterns: [/encyclopedia/interaction_design_patterns.html]

» Requirements Engineering: [/encyclopedia/requirements_engineering.html]


 
1991
 
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Vlissides, John and Tang, Steven H. (1991): A Unidraw-Based User Interface Builder. In: Rhyne, James R. (ed.) Proceedings of the 4th annual ACM symposium on User interface software and technology Hilton Head, South Carolina, United States, 1991, Hilton Head, South Carolina, United States. pp. 201-210.

Ibuild is a user interface builder that lets a user manipulate simulations of toolkit objects rather than actual toolkit objects. Ibuild is built with Unidraw, a framework for building graphical editors that is part of the InterViews toolkit. Unidraw makes the simulation-based approach attractive. Simulating toolkit objects in Unidraw makes it easier to support editing facilities that are common in other kinds of graphical editors, and it keeps the builder insulated from a particular toolkit implementation. Ibuild supports direct manipulation analogs of InterViews' composition mechanisms, which simplify the specification of an interface's layout and resize semantics. Ibuild also leverages the C++ inheritance mechanism to decouple builder-generated code from the rest of the application. And while current user interface builders stop at the widget level, ibuild incorporates Unidraw abstractions to simplify the implementation of graphical editors.

© All rights reserved Vlissides and and/or ACM Press

1990
 
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Vlissides, John and Linton, Mark A. (1990): Unidraw: A Framework for Building Domain-Specific Graphical Editors. In ACM Transactions on Information Systems, 8 (3) pp. 237-268.

Unidraw is a framework for creating graphical editors in domains such as technical and artistic drawing, music composition, and circuit design. The Unidraw architecture simplifies the construction of these editors by providing programming abstractions that are common across domains. Unidraw defines four basic abstractions: components encapsulate the appearance and behavior of objects, tools support direct manipulation of components, commands define operations on components, and external representations define the mapping between components and the file format generated by the editor. Unidraw also supports multiple views, graphical connectivity, and dataflow between components. This paper describes the Unidraw design, implementation issues, and three experimental domain-specific editors we have developed with Unidraw: a drawing editor, a user interface builder, and a schematic capture system. Our results indicate a substantial reduction in implementation time and effort compared with existing tools.

© All rights reserved Vlissides and and/or ACM Press

1989
 
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Vlissides, John and Linton, Mark A. (1989): Unidraw: A Framework for Building Domain-Specific Graphical Editors. In: Sibert, John L. (ed.) Proceedings of the 2nd annual ACM SIGGRAPH symposium on User interface software and technology November 13 - 15, 1989, Williamsburg, Virginia, United States. pp. 158-167.

Unidraw is a framework for creating object-oriented graphical editors in domains such as technical and artistic drawing, music composition, and CAD. The Unidraw architecture simplifies the construction of these editors by providing programming abstractions that are common across domains. Unidraw defines four basic abstractions: components encapsulate the appearance and behavior of objects, tools support direct manipulation of components, commands define operations on components, and external representations define the mapping between components and a file or database. Unidraw also supports multiple views, graphical connectivity, and dataflow between components. This paper presents Unidraw and three prototype domain-specific editors we have developed with it: a schematic capture system, a user interface builder, and a drawing editor. Experience indicates a substantial reduction in implementation time and effort compared with existing tools.

© All rights reserved Vlissides and and/or ACM Press

 
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Changes to this page (author)

15 Feb 2010: Modified
02 Feb 2009: Added
28 Apr 2003: Added

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Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/john_vlissides.html

Publication statistics

Pub. period:1989-2002
Pub. count:5
Number of co-authors:6



Co-authors

Number of publications with 3 favourite co-authors:

Mark A. Linton:2
Marie Jefsiuotine:1
Steven H. Tang:1

 

 

Productive colleagues

John Vlissides's 3 most productive colleagues in number of publications:

Mark A. Linton:8
Richard Helm:4
Steven H. Tang:3
 
 
 
May 25

Civilization advances by extending the number of important operations which we can perform without thinking of them.

-- Alfred North Whitehead

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!