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John J. Rieser

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Publications by John J. Rieser (bibliography)

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2011
 
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Riecke, Bernhard E., Feuereissen, Daniel, Rieser, John J. and McNamara, Timothy P. (2011): Spatialized sound enhances biomechanically-induced self-motion illusion (vection). In: Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems 2011. pp. 2799-2802.

The use of vection, the illusion of self-movement, has recently been explored as a novel way to immerse observers in mediated environments through illusory yet compelling self-motion without physically moving. This provides advantages over existing systems that employ costly, cumbersome, and potentially hazardous motion platforms, which are often surprisingly inadequate to provide life-like motion experiences. This study investigates whether spatialized sound rotating around the stationary, blindfolded listener can facilitate biomechanical vection, the illusion of self-rotation induced by stepping along a rotating floor plate. For the first time, integrating simple auditory and biomechanical cues for turning in place evoked convincing circular vection. In an auditory baseline condition, participants experienced only spatialized auditory cues. In a purely biomechanical condition, seated participants stepped along sideways on a rotating plate while listening to mono masking sounds. Scores of the bi-modal condition (binaural+biomechanical cues) exceeded the sum of both single cue conditions, which may imply super-additive or synergistic effects.

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2000
 
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Hu, Helen H., Gooch, Amy, Thompson, William B., Smits, Brian E., Rieser, John J. and Shirley, Peter (2000): Visual cues for imminent object contact in realistic virtual environment. In: IEEE Visualization 2000 2000. pp. 179-185.

 
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Changes to this page (author)

05 Jul 2011: Added
21 Feb 2010: Modified
14 Jun 2009: Added

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May 19

Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.

-- Paul Rand, 1997

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!