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Dyck, Jeff, Gutwin, Carl, Graham, T. C. Nicholas and Pinelle, David (2007): Beyond the lan: techniques from network games for improving groupware performance. In: GROUP07: International Conference on Supporting Group Work 2007. pp. 291-300. Available online
Gutwin, Carl, Fedak, Christopher, Watson, Mark, Dyck, Jeff and Bell, Tim (2006): Improving network efficiency in real-time groupware with general message compression. In: Proceedings of ACM CSCW06 Conference on Computer-Supported Cooperative Work 2006. pp. 119-128. Available online
Gutwin, Carl, Benford, Steve, Dyck, Jeff, Fraser, Mike, Vaghi, Ivan and Greenhalgh, Chris (2004): Revealing delay in collaborative environments. In: Dykstra-Erickson, Elizabeth and Tscheligi, Manfred (eds.) Proceedings of ACM CHI 2004 Conference on Human Factors in Computing Systems April 24-29, 2004, Vienna, Austria. pp. 503-510. Available online
Dyck, Jeff, Gutwin, Carl, Subramanian, Sriram and Fedak, Christopher (2004): High-performance telepointers. In: Proceedings of ACM CSCW04 Conference on Computer-Supported Cooperative Work 2004. pp. 172-181. Available online
Gutwin, Carl, Dyck, Jeff and Burkitt, Jennifer (2003): Using cursor prediction to smooth telepointer jitter. In: Tremaine, Marilyn and Simone, Carla (eds.) Proceedings of the International ACM SIGGROUP Conference on Supporting Group Work 2003 November 9-12, 2003, Sanibel Island, Florida, USA. pp. 294-301. Available online
Gutwin, Carl, Dyck, Jeff and Fedak, Chris (2003): The Effects of Dynamic Transparency on Targeting Performance. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 105-112.
Dyck, Jeff, Pinelle, David, Brown, Barry and Gutwin, Carl (2003): Learning from Games: HCI Design Innovations in Entertainment Software. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 237-246.
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