Jun 20

...that strange new zone between medium and message. That zone we call the interface

-- Steven Johnson, 1997

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Latest books

The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad

 
Start reading

The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!

 
 

James W. Broyles

Add description
Add publication

Publications by James W. Broyles (bibliography)

 what's this?
1995
 
Edit | Del

Broyles, James W. and Christie, Michael (1995): Usability and Performance Testing of Hand-Held Data-Entry Devices for Navy Shipboard Damage Control and Firefighting Environments. In: Proceedings of the Human Factors and Ergonomics Society 39th Annual Meeting 1995. p. 967.

Portable, hand-held, data-entry devices were evaluated for intended use by shipboard engineering repair team personnel for improving on-scene casualty reporting of damage control and fire-fighting efforts. Current on-scene reporting methods use pre-formatted damage control messages, hand carried from the scene of the casualty to the repair lockers, and often rely on two-way radios for rapid transmission of critical casualty information. During the initial reporting period, this process is often confusing, time-late, and sometimes ambiguous or error-prone. Five off-the-shelf data entry devices were tested for usability and performance for data input and display of casualty information in a laboratory setting at the Naval Postgraduate School, Monterey, with follow-on field testing done by damage control and fire-fighting personnel assigned to Fleet Training Center, San Diego and Detachment Treasure Island and the Afloat Training Group, Pacific. Demonstration of these devices, lessons learned on usability testing and building of cooperative research networks between users and the training community will be described.

© All rights reserved Broyles and Christie and/or Human Factors Society

1992
 
Edit | Del

Nugent, William A. and Broyles, James W. (1992): Assessment of Graphics and Text Formats for System Status Displays. In: Proceedings of the Human Factors Society 36th Annual Meeting 1992. pp. 1464-1468.

This study compared the relative effectiveness of three computer-based formats for displaying Navy system status data. Response speed and accuracy data were collected for each format on four tasks typically performed in a shipboard Combat Information Center (CIC). The three presentation formats were character readout (CRO), text-only, and text-graphics. Results showed the text-only and text-graphics formats produced faster, more accurate performance than the CRO on count and compare tasks; however, no reliable performance differences were found between presentation formats for identify and criterion tasks. Predictions concerning an advantage for the text-graphics format over the text-only format on certain types of tasks were not supported by the study findings. The practical applications and design implications of these findings are discussed.

© All rights reserved Nugent and Broyles and/or Human Factors Society

1989
 
Edit | Del

Broyles, James W. (1989): Human Performance Assessment to Support Rapid Prototyping and Iterative Design. In: Proceedings of the Human Factors Society 33rd Annual Meeting 1989. pp. 1089-1093.

Fourteen U.S. Navy personnel with Aegis Combat System, Naval Tactical Data System (NTDS), and Non-NTDS operational experience participated in an experiment designed to investigate the impact of proposed workstation designs on operator performance, system usability, and training. Human performance data were collected on a sample of operational procedures typically performed in a Combat Information Center (CIC) for a current Navy Combat System and a prototype workstation. The prototype was developed using specific human factors design principles with the goal of reducing training time, improving operator retention of skills for system operation, reducing errors in system operation, improving operator efficiency (e.g., speed&accuracy of performance), and improving user's satisfaction with the user-computer interface. This paper reports only the preliminary results for data collected from seven subjects who performed procedures using the prototype workstation.

© All rights reserved Broyles and/or Human Factors Society

 
Add publication
Show list on your website
 
 

Join the technology elite and advance:

 
1.

Your career

 
2.

Your network

 
 3.

Your skills

 
 
 
 
 
 

Changes to this page (author)

27 Jun 2007: Modified
26 Jun 2007: Modified
26 Jun 2007: Added

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/james_w__broyles.html
Jun 20

...that strange new zone between medium and message. That zone we call the interface

-- Steven Johnson, 1997

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Latest books

The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad

 
Start reading

The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!