Pub. period:1993-2006
Pub. count:6
Number of co-authors:9
Number of publications with 3 favourite co-authors:
Christopher G. Healey:5James T. Enns's 3 most productive colleagues in number of publications:
Kellogg S. Booth:56 Computer analyst to programmer: "You start coding. I'll go find out what they want."
-- Popular computer one-liner
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Arya, Ali, Jefferies, Lisa N., Enns, James T. and DiPaola, Steve (2006): Facial actions as visual cues for personality. In Journal of Visualization and Computer Animation, 17 (3) pp. 371-382.
Healey, Christopher G. and Enns, James T. (2002): Perception and Painting: A Search for Effective, Engaging Visualizations. In IEEE Computer Graphics and Applications, 22 (2) pp. 10-15.
Weigle, Christopher, Emigh, William G., Liu, Geniva, Taylor, Russell M., Enns, James T. and Healey, Christopher G. (2000): Oriented Sliver Textures: A Technique for Local Value Estimation of Multiple Scalar Fields. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 163-170.
Healey, Christopher G. and Enns, James T. (1998): Building perceptual textures to visualize multidimensional datasets. In: IEEE Visualization 1998 1998. pp. 111-118.
Healey, Christopher G., Booth, Kellogg S. and Enns, James T. (1996): High-Speed Visual Estimation Using Preattentive Processing. In ACM Transactions on Computer-Human Interaction, 3 (2) pp. 107-135.
Healey, Christopher G., Booth, Kellogg S. and Enns, James T. (1993): Harnessing preattentive processes for multivariate data visualization. In: Graphics Interface 93 May 19-21, 1993, Toronto, Ontario, Canada. pp. 107-117.
Pub. period:1993-2006
Pub. count:6
Number of co-authors:9
Number of publications with 3 favourite co-authors:
Christopher G. Healey:5James T. Enns's 3 most productive colleagues in number of publications:
Kellogg S. Booth:56 Computer analyst to programmer: "You start coding. I'll go find out what they want."
-- Popular computer one-liner
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !