Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Genaidy, A. M., Duggal, J. S. and Mital, A. (1988): Similarities and Dissimilarities in the Measurement of Human and Robot Performances. In: Proceedings of the Human Factors Society 32nd Annual Meeting 1988. pp. 637-641.
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Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !