... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.
-- Steve Krug, Don't Make Me Think, p. 136
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
Flach, J. M. (2001): A Meaning Processing Approach to Analysis and Design. In: Proceedings of the Ninth International Conference on Human-Computer Interaction 2001. pp. 1405-1409.
Hutton, R. J. B., Flach, J. M., Brickman, B. J., Dominguez, C. O., Hettinger, L., Haas, M. and Russell, C. (1994): Keeping in Touch: Kinesthetic-Tactile Information and Fly-by-Wire. In: Proceedings of the Human Factors and Ergonomics Society 38th Annual Meeting 1994. pp. 26-30.
© All rights reserved Hutton et al. and/or Human Factors Society
Bennett, C. T., Johnson, W. W., Braunstein, M. L., Flach, J. M. and Wolpert, L. (1988): Perspective Displays: The Control of Motion in 3-D Virtual Space. In: Proceedings of the Human Factors Society 32nd Annual Meeting 1988. pp. 1359-1360.
© All rights reserved Bennett et al. and/or Human Factors Society
... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.
-- Steve Krug, Don't Make Me Think, p. 136
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam