Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Park, M. Y. and Casali, J. G. (1989): A Laboratory Simulation of Selected In-Field Influences on Hearing Protector Performance. In: Proceedings of the Human Factors Society 33rd Annual Meeting 1989. pp. 946-950.
© All rights reserved Park and Casali and/or Human Factors Society
Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !