No description available of Hirokazu Kato...Yamaguchi, Yoshihisa, Nakagawa, Takashi, Akaho, Kengo, Honda, Mitsushi, Kato, Hirokazu and Nishida, Shogo (2007): AR-Navi: An In-Vehicle Navigation System Using Video-Based Augmented Reality Technology. In: Smith, Michael J. and Salvendy, Gavriel (eds.) Symposium on Human Interface 2007 - Part II July 22-27, 2007, Beijing, China. pp. 1139-1147. Available online
Nakatani, Mie, Myojin, Seiko, Shimizu, Masumi, Kato, Hirokazu and Nishida, Shogo (2007): Communication Environment for Sharing Fond Memories. In: Smith, Michael J. and Salvendy, Gavriel (eds.) Symposium on Human Interface 2007 - Part II July 22-27, 2007, Beijing, China. pp. 110-117. Available online
Taketa, Nobuko, Hayashi, Kenichi, Kato, Hirokazu and Nishida, Shogo (2007): Virtual Pop-Up Book Based on Augmented Reality. In: Smith, Michael J. and Salvendy, Gavriel (eds.) Symposium on Human Interface 2007 - Part II July 22-27, 2007, Beijing, China. pp. 475-484. Available online
Myojin, Seiko, Nakatani, Mie, Kato, Hirokazu and Nishida, Shogo (2007): Friendly Process of Human-Computer Interaction - A Prototype System in Nostalgic World. In: Smith, Michael J. and Salvendy, Gavriel (eds.) Symposium on Human Interface 2007 - Part II July 22-27, 2007, Beijing, China. pp. 102-109. Available online
Myojin, Seiko, Nakatani, Mie and Kato, Hirokazu (2006): Drop*STAR: support system of musical arrangement and performance for small groups. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane and Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. p. 105. Available online
Zhou, ZhiYing, Cheok, Adrian David, Li, Yu and Kato, Hirokazu (2005): Magic cubes for social and physical family entertainment. In: Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems 2005. pp. 1156-1157. Available online
Farbiz, Farzam, Cheok, Adrian David, Wei, Liu, Ying, Zhou Zhi, Ke, Xu, Prince, Simon, Billinghurst, Mark and Kato, Hirokazu (2005): Live 3-dimensional content for augmented reality. In IEEE Transaction of Multimedia, 7 (3)
Kato, Hirokazu and Billinghurst, Mark (2004): Developing AR Applications with ARToolKit. In: 3rd IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2004 2-5 November, 2004, Arlington, VA, USA. p. 305. Available online
Shimizu, Masumi, Nakatani, Mie, Kato, Hirokazu and Nishida, Shogo (2004): Communication environment for sharing fond memories. In: Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology June 3-5, 2004, Singapore. pp. 290-295. Available online
Kato, Hirokazu, Tachibana, Keihachiro, Tanabe, Masaaki, Nakajima, Takeaki and Fukuda, Yumiko (2003): A City-Planning System Based on Augmented Reality with a Tangible Interface. In: 2003 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2003 7-10 October, 2003, Tokyo, Japan. pp. 340-341. Available online
Sugano, Natsuki, Kato, Hirokazu and Tachibana, Keihachiro (2003): The Effects of Shadow Representation of Virtual Objects in Augmented Reality. In: 2003 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2003 7-10 October, 2003, Tokyo, Japan. pp. 76-83. Available online
Prince, Simon, Cheok, Adrian David, Farbiz, Farzam, Williamson, Todd, Johnson, Nik, Billinghurst, Mark and Kato, Hirokazu (2002): 3-D live: real time interaction for mixed reality. In: Churchill, Elizabeth F., McCarthy, Joe, Neuwirth, Christine and Rodden, Tom (eds.) Proceedings of the 2002 ACM conference on Computer supported cooperative work November 16 - 20, 2002, New Orleans, Louisiana, USA. pp. 364-371. Available online
Cheok, Adrian David, Weihua, Wang, Yang, Xubo, Prince, Simon, Wan, Fong Siew, Billinghurst, Mark and Kato, Hirokazu (2002): Interactive Theatre Experience in Embodied + Wearable Mixed Reality Space. In: 2002 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2002 30 September-1 October, 2002, Darmstadt, Germany. pp. 59-68. Available online
Cheok, Adrian David, Weihua, Wang, Yang, Xubo, Prince, Simon, Wan, Fong Siew, Billinghurst, Mark and Kato, Hirokazu (2002): Interactive Theatre Experience in Embodied + Wearable Mixed Reality Space. In: 2002 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2002 30 September-1 October, 2002, Darmstadt, Germany. p. 317. Available online
Kiyokawa, Kiyoshi, Billinghurst, Mark, Hayes, Sean, Gupta, Anoop, Sannohe, Yuki and Kato, Hirokazu (2002): Communication Behaviors of Co-Located Users in Collaborative AR Interfaces. In: 2002 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2002 30 September-1 October, 2002, Darmstadt, Germany. pp. 139-148. Available online
Prince, Simon, Cheok, Adrian David, Farbiz, Farzam, Williamson, Todd, Johnson, Nikolas, Billinghurst, Mark and Kato, Hirokazu (2002): 3D Live: Real Time Captured Content for Mixed Reality. In: 2002 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2002 30 September-1 October, 2002, Darmstadt, Germany. pp. 7-13. Available online
Prince, Simon, Cheok, Adrian David, Farbiz, Farzam, Williamson, Todd, Johnson, Nikolas, Billinghurst, Mark and Kato, Hirokazu (2002): 3D Live: Real Time Captured Content for Mixed Reality. In: 2002 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2002 30 September-1 October, 2002, Darmstadt, Germany. p. 317. Available online
Cheok, Adrian David, Yang, Xubo, Zhou, ZhiYing, Billinghurst, Mark and Kato, Hirokazu (2002): Touch-Space: Mixed Reality Game Space Based on Ubiquitous, Tangible, and Social Computing. In Personal and Ubiquitous Computing, 6 (5) pp. 430-442
Poupyrev, Ivan, Tan, Desney S., Billinghurst, Mark, Kato, Hirokazu, Regenbrecht, Holger and Tetsutani, Nobuji (2002): Developing a Generic Augmented-Reality Interface. In IEEE Computer, 35 (3) pp. 44-50
Hedley, Nicholas R., Billinghurst, Mark, Postner, Lori, May, Richard and Kato, Hirokazu (2002): Explorations in the Use of Augmented Reality for Geographic Visualization. In Presence: Teleoperators and Virtual Environments, 11 (2) pp. 119-133
Billinghurst, Mark and Kato, Hirokazu (2002): Collaborative augmented reality. In Communications of the ACM, 45 (7) pp. 64-70
Kimura, Asako, Kato, Hirokazu and Inokuchi, Seiji (1997): Multimedia Communication for Family. In: Smith, Michael J., Salvendy, Gavriel and Koubek, Richard J. (eds.) HCI International 1997 - Proceedings of the Seventh International Conference on Human-Computer Interaction - Volume 2 August 24-29, 1997, San Francisco, California, USA. pp. 639-642.
Murai, Toshiya, Kato, Hirokazu and Inokuchi, Seiji (1997): Display of Conversation Partners Using 3D-Facial Model in the Multiparty Video Communication System. In: Smith, Michael J., Salvendy, Gavriel and Koubek, Richard J. (eds.) HCI International 1997 - Proceedings of the Seventh International Conference on Human-Computer Interaction - Volume 2 August 24-29, 1997, San Francisco, California, USA. pp. 861-864.
Kato, Hirokazu, Wake, Sanae and Inokuchi, Seiji (1993): Cooperative Musical Partner System: JASPER (Jam Session Partner). In: Proceedings of the Fifth International Conference on Human-Computer Interaction 1993. pp. 250-255.
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Publication period:1993-2007
Publication count:24
Number of co-authors:45
Hirokazu Kato's 3 most productive colleagues in number of publications:
Mark Billinghurst:70Number of publications with 3 favourite co-authors:
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Computer programs emerge as the outcome of complex human processes of cognition, communication and negotiation, which serve to establish the meaningful embedding of the computer system in its intended use context.
-- Floyd, 1992, p. 24
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Eva Hornecker explains the evolving concept of Tangible Interaction.
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