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Hafez Rouzati

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Publications by Hafez Rouzati (bibliography)

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2010
 
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Reilly, Derek F., Rouzati, Hafez, Wu, Andy, Hwang, Jee Yeon, Brudvik, Jeremy and Edwards, W. Keith (2010): TwinSpace: an infrastructure for cross-reality team spaces. In: Proceedings of the 2010 ACM Symposium on User Interface Software and Technology 2010. pp. 119-128.

We introduce TwinSpace, a flexible software infrastructure for combining interactive workspaces and collaborative virtual worlds. Its design is grounded in the need to support deep connectivity and flexible mappings between virtual and real spaces to effectively support collaboration. This is achieved through a robust connectivity layer linking heterogeneous collections of physical and virtual devices and services, and a centralized service to manage and control mappings between physical and virtual. In this paper we motivate and present the architecture of TwinSpace, discuss our experiences and lessons learned in building a generic framework for collaborative cross-reality, and illustrate the architecture using two implemented examples that highlight its flexibility and range, and its support for rapid prototyping.

© All rights reserved Reilly et al. and/or their publisher

2008
 
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Pousman, Zachary, Rouzati, Hafez and Stasko, John T. (2008): Imprint, a community visualization of printer data: designing for open-ended engagement on sustainability. In: Proceedings of ACM CSCW08 Conference on Computer-Supported Cooperative Work 2008. pp. 13-16.

We introduce Imprint, a casual information visualization kiosk that displays data extracted from a printer queue. We designed the system to be open-ended, and to support a workgroup in reflection and conversation about the data. Imprint's visualizations depict environmental issues, such as energy consumption and paper consumption of the printers, as well as social information, such as popular concepts from the printed matter. Imprint is intended to spark reflection and conversation, and to bring data into discussions about paper usage and "waste." Our goal is not to explicitly reduce paper, energy, or toner consumption, but instead to open conversations by community members. Our work highlights a design approach for semi-public displays of personal data.

© All rights reserved Pousman et al. and/or ACM Press

 
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03 Nov 2010: Modified
07 Apr 2009: Added

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Quality Web Communication: The Beginner's Guide
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User-Centred Design - Module 2
84% booked. Starts in 11 days
 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

 
 
Gamification at Work: Designing Engaging Business Software
by Janaki Mythily Kumar and Mario Herger
start reading
 
 
 
 
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
start reading
 
 
 
 
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
start reading