Pub. period:1988-1994
Pub. count:4
Number of co-authors:1
Number of publications with 3 favourite co-authors:
Anthony C. Salvador:1Gunilla A. Sundstrom's 3 most productive colleagues in number of publications:
Anthony C. Salvado..:1 ... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.
-- Steve Krug, Don't Make Me Think, p. 136
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam
Sundstrom, Gunilla A. and Salvador, Anthony C. (1994): Cooperative Human-Computer Decision Making: An Experiment and Some Design Implications. In: Proceedings of the Human Factors and Ergonomics Society 38th Annual Meeting 1994. pp. 220-224.
© All rights reserved Sundstrom and Salvador and/or Human Factors Society
Sundstrom, Gunilla A. (1993): User Modelling for Graphical Design in Complex Dynamic Environments: Concepts and Prototype Implementations. In International Journal of Man-Machine Studies, 38 (4) pp. 567-586.
Sundstrom, Gunilla A. (1991): Process Tracing of Decision Making: An Approach for Analysis of Human-Machine Interactions in Dynamic Environments. In International Journal of Man-Machine Studies, 35 (6) pp. 843-858.
Sundstrom, Gunilla A. (1988): Modeling Information Search Behavior for Design Purposes: An Example from Process Control. In: Proceedings of the Human Factors Society 32nd Annual Meeting 1988. pp. 1376-1380.
© All rights reserved Sundstrom and/or Human Factors Society
Pub. period:1988-1994
Pub. count:4
Number of co-authors:1
Number of publications with 3 favourite co-authors:
Anthony C. Salvador:1Gunilla A. Sundstrom's 3 most productive colleagues in number of publications:
Anthony C. Salvado..:1 ... there are no simple 'right' answers for most web design questions (at least not for the important ones). What works is good, integrated design that fills a need--carefully thought out, well executed, and tested.
-- Steve Krug, Don't Make Me Think, p. 136
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
The Social Design of Technical Systems: Building technologies for communities
by Brian Whitworth and Adnan Ahmad
The Encyclopedia of Human-Computer Interaction, 2nd Ed.
by Mads Soegaard and Rikke Friis Dam