May 19

Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.

-- Paul Rand, 1997

 
 

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Gleb Bahmutov

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Publications by Gleb Bahmutov (bibliography)

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2006
 
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Bahmutov, Gleb, Popescu, Voicu and Mudure, Mihai (2006): Efficient Large Scale Acquisition of Building Interiors. In Comput. Graph. Forum, 25 (3) pp. 655-662.

2004
 
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Bahmutov, Gleb, Popescu, Voicu and Sacks, Elisha (2004): Depth Enhanced Panoramas. In: VIS 2004 - 15th IEEE Visualization 2004 Conference 10-15 October, 2004, Austin, TX, USA. p. 11.

 
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Changes to this page (author)

11 Feb 2010: Modified
21 Jul 2009: Added
13 Jun 2009: Added

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May 19

Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.

-- Paul Rand, 1997

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!