Publication statistics

Pub. period:1988-2004
Pub. count:5
Number of co-authors:8



Co-authors

Number of publications with 3 favourite co-authors:

Bruno Arnaldi:2
Cedric Dumas:2
Stephane Huot:2

 

 

Productive colleagues

Gerard Hegron's 3 most productive colleagues in number of publications:

Jean-Daniel Fekete:35
Pierre Dragicevic:24
Stéphane Donikian:13
 
 
 
Jul 13

A general principle for all user interface design is to go through all of your design elements and remove them one at a time. If the design works as well without a certain design element, kill it.

-- Jakob Nielsen, Designing Web Usability, p. 22.

 
 

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Gerard Hegron

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Publications by Gerard Hegron (bibliography)

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2004
 
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Huot, Stephane, Dumas, Cedric, Dragicevic, Pierre, Fekete, Jean-Daniel and Hegron, Gerard (2004): The MaggLite post-WIMP toolkit: draw it, connect it and run it. In: Proceedings of the 2004 ACM Symposium on User Interface Software and Technology 2004. pp. 257-266.

This article presents MaggLite, a toolkit and sketch-based interface builder allowing fast and interactive design of post-WIMP user interfaces. MaggLite improves design of advanced UIs thanks to its novel mixed-graph architecture that dynamically combines scene-graphs with interaction-graphs. Scene-graphs provide mechanisms to describe and produce rich graphical effects, whereas interaction-graphs allow expressive and fine-grained description of advanced interaction techniques and behaviors such as multiple pointers management, toolglasses, bimanual interaction, gesture, and speech recognition. Both graphs can be built interactively by sketching the UI and specifying the interaction using a dataflow visual language. Communication between the two graphs is managed at runtime by components we call Interaction Access Points. While developers can extend the toolkit by refining built-in generic mechanisms, UI designers can quickly and interactively design, prototype and test advanced user interfaces by applying the MaggLite principle: \"draw it, connect it and run it\".

© All rights reserved Huot et al. and/or ACM Press

2003
 
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Huot, Stephane, Dumas, Cedric and Hegron, Gerard (2003): Toward Creative 3D Modeling: an Architects' Sketches Study. In: Proceedings of IFIP INTERACT03: Human-Computer Interaction 2003, Zurich, Switzerland. p. 785.

1993
 
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Donikian, Stéphane and Hegron, Gerard (1993): A Declarative Design Method for 3D Scene Sketch Modeling. In Comput. Graph. Forum, 12 (3) pp. 223-236.

1989
 
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Arnaldi, Bruno, Dumont, Georges and Hegron, Gerard (1989): Dynamics and unification of animation control. In The Visual Computer, 5 (1) pp. 22-31.

1988
 
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Hegron, Gerard, Arnaldi, Bruno and Priol, Thierry (1988): VISYR: a simulation tool for mobile robots using vision sensors. In The Visual Computer, 3 (5) pp. 298-303.

 
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Changes to this page (author)

15 Apr 2011: Modified
15 Apr 2011: Modified
21 Jul 2009: Modified
31 May 2009: Modified
31 May 2009: Modified
24 Jul 2007: Modified
11 Jun 2007: Added

Page Information

Page maintainer: The Editorial Team
URL: http://www.interaction-design.org/references/authors/gerard_hegron.html

Publication statistics

Pub. period:1988-2004
Pub. count:5
Number of co-authors:8



Co-authors

Number of publications with 3 favourite co-authors:

Bruno Arnaldi:2
Cedric Dumas:2
Stephane Huot:2

 

 

Productive colleagues

Gerard Hegron's 3 most productive colleagues in number of publications:

Jean-Daniel Fekete:35
Pierre Dragicevic:24
Stéphane Donikian:13
 
 
 
Jul 13

A general principle for all user interface design is to go through all of your design elements and remove them one at a time. If the design works as well without a certain design element, kill it.

-- Jakob Nielsen, Designing Web Usability, p. 22.

 
 

Featured chapter

Marc Hassenzahl explains the fascinating concept of User Experience and Experience Design. Commentaries by Don Norman, Eric Reiss, Mark Blythe, and Whitney Hess

User Experience and Experience Design !

 
 

Our Latest Books

Kumar and Herger 2013: Gamification at Work: Designing Engaging Business Software...
by Janaki Mythily Kumar and Mario Herger

 
Start reading

Whitworth and Ahmad 2013: The Social Design of Technical Systems: Building technologies for communities...
by Brian Whitworth and Adnan Ahmad

 
Start reading

Soegaard and Dam 2013: The Encyclopedia of Human-Computer Interaction, 2nd Ed....
by Mads Soegaard and Rikke Friis Dam

 
Start reading
 
 

Help us help you!