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Gene L. Fisher

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Publications by Gene L. Fisher (bibliography)

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1992
 
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Fisher, Gene L., Busse, Dale E. and Wolber, David (1992): Adding Rule-Based Reasoning to a Demonstrational Interface Builder. In: Mackinlay, Jock D. and Green, Mark (eds.) Proceedings of the 5th annual ACM symposium on User interface software and technology November 15 - 18, 1992, Monteray, California, United States. pp. 89-97.

This paper presents a demonstrational interface builder with improved reasoning capabilities. The system is comprised of two major components: an interactive display manager and a rule-based reasoner. The display manager provides facilities to draw the physical appearance of an interface and define interface behavior by graphical demonstration. The behavior is defined using a technique of stimulus-response demonstration. With this technique, an interface developer first demonstrates a stimulus that represents an action that an end user will perform on the interface. After the stimulus, the developer demonstrates the response(s) that should result from the given stimulus. As the behavior is demonstrated, the reasoner observes the demonstrations and draws inferences to expedite behavior definition. The inferences entail generalizing from specific behavior demonstrations and identifying constraints that define the generalized behavior. Once behavior constraints are identified, the reasoner sends them to the display manager to complete the definition process. When the interface is executed by an end-user, the display manager uses the constraints to implement the run-time behavior of the interface.

© All rights reserved Fisher et al. and/or ACM Press

1991
 
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Wolber, David and Fisher, Gene L. (1991): A Demonstrational Technique for Developing Interfaces with Dynamically Created Objects. In: Rhyne, James R. (ed.) Proceedings of the 4th annual ACM symposium on User interface software and technology Hilton Head, South Carolina, United States, 1991, Hilton Head, South Carolina, United States. pp. 221-230.

The development of user interfaces is often facilitated by the use of a drawing editor. The user interface specialist draws pictures of the different "states" of the interface and passes these specifications on to the programmer. The user interface specialist might also use the drawing editor to demonstrate to the programmer the interactive behavior that the interface should exhibit; that is he might demonstrate to the programmer the actions that an end-user can perform and the graphical manner by which the application should respond to the end-user's stimuli. From the specifications, and the in-person demonstrations, the programmer implements a prototype of the interface. DEMO is a User Interface Development System (UIDS) that eliminates the programmer from the above process. Using an enhanced drawing editor, the user interface specialist demonstrates the actions of the end-user and the system, just as he would if the programmer were watching. However no programmer is necessary: DEMO records these demonstrations, makes generalizations from them, and automatically generates a prototype of the interface.

© All rights reserved Wolber and Fisher and/or ACM Press

1987
 
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Fisher, Gene L. and Joy, Kenneth I. (1987): A control panel interface for graphics and image processing applications. In: Graphics Interface 87 (CHI+GI 87) April 5-9, 1987, Toronto, Ontario, Canada. pp. 285-290.

 
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Changes to this page (author)

14 Feb 2010: Modified
28 Apr 2003: Added

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May 21

Computer analyst to programmer: "You start coding. I'll go find out what they want."

-- Popular computer one-liner

 
 

Featured chapter

Read the fascinating history of Wearable Computing, told by its father, Steve Mann

Read Steve's chapter !

 
 

Help us help you!