Fredrik Gundelsweiler

B. Sc., M. Sc.

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Personal Homepage:
hci.uni-konstanz.de/staff/gundelsweiler

Current place of employment:
University of Konstanz

He is working at the university of konstanz on his p.h.d.. His topics are zoomable user interfaces, interactive web applications and search and filter techniques.

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Publications by Fredrik Gundelsweiler (bibliography)

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» 2008 «

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Gundelsweiler, Fredrik, Konstanzer, Robert and Reiterer, Harald (2008): An innovative user interface concept for large hierarchical data spaces by example of the EPDM domain. In: Proceedings of the 2008 International Conference on Intelligent User Interfaces 2008. pp. 421-422. Available online

In this paper we will describe a new approach to navigation and interaction with the visualization of a data space of an electronic product data management (EPDM) system. The main problems are the amount of data and therefore the location of an item of interest, show specific relations and narrow or expand the information space. We combine a scalable visualization of the hierarchical data space with search and filter techniques like dynamic queries and direct manipulation to solve the stated problems. We assume that the proposed concept for EPDM can be adapted to data spaces like social networks or company structures.

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Gundelsweiler, Fredrik and Reiterer, Harald (2008): Zoombasiertes Interaktionskonzept für die Suche in großen, heterogenen Bilddatenbanken. In: Herczeg, Michael and Kindsmüller, Martin Christof (eds.) Mensch and Computer 2008 7-10 September, 2008, Lübeck, Germany. pp. 127-136. Available online

» 2007 «

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Memmel, Thomas, Gundelsweiler, Fredrik and Reiterer, Harald (2007): Agile Human-Centered Software Engineering. In: Proceedings of the HCI07 Conference on People and Computers XXI 2007. p. 17. Available online

We seek to close the gap between software engineering (SE) and human-computer interaction (HCI) by indicating interdisciplinary interfaces throughout the different phases of SE and HCI lifecycles. As agile representatives of SE, Extreme Programming (XP) and Agile Modeling (AM) contribute helpful principles and practices for a common engineering approach. We present a cross-discipline user interface design lifecycle that integrates SE and HCI under the umbrella of agile development. Melting IT budgets, pressure of time and the demand to build better software in less time must be supported by traveling as light as possible. We did, therefore, choose not just to mediate both disciplines. Following our surveys, a rather radical approach best fits the demands of engineering organizations.

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Klinkhammer, Daniel, Memmel, Thomas, Gundelsweiler, Fredrik and Reiterer, Harald (2007): Interaktionskonzepte und Visualisierungen zum Online-Fahrzeugvergleich. In Zeitschrift für Automobilwirtschaft, (3) pp. 62-71

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Konstanzer, Robert, Memmel, Thomas, Gundelsweiler, Fredrik and Reiterer, Harald (2007): Visualisierungs- und Navigationskonzepte für die Darstellung komplexer Informationsräume auf dem PDA. In i-com, 6 (2) pp. 12-20

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Memmel, Thomas, Gundelsweiler, Fredrik and Reiterer, Harald (2007): Prototyping Corporate User Interfaces - Towards A Visual Specification Of Interactive Systems. In: Cunliffe, D. (ed.) 2nd IASTED International Conference on Human Computer Interaction 2007, Chamonix, France. pp. 177-182. Available online

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Memmel, Thomas, Gundelsweiler, Fredrik and Reiterer, Harald (2007): CRUISER: a Cross-Discipline User Interface & Software Engineering Lifecycle. In: Stephanidis, Constantine (ed.) Proceedings of the 12th International Conference on Human-Computer Interaction 2007, Beijing, China. p. 174–183. Available online

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Gundelsweiler, Fredrik, Memmel, Thomas and Reiterer, Harald (2007): ZUI concepts for navigating and searching complex information spaces. In i-com, Zeitschrift für interaktive und kooperative Medien, 6 (1) pp. 38-48

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Gundelsweiler, Fredrik, Memmel, Thomas and Reiterer, Harald (2007): ZEUS - Zoomable Explorative User Interface for Searching and Object Presentation. In: Smith, Michael J. and Salvendy, Gavriel (eds.) Symposium on Human Interface 2007 - Part I July 22-27, 2007, Beijing, China. pp. 288-297. Available online

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Memmel, Thomas, Gundelsweiler, Fredrik and Reiterer, Harald (2007): CRUISER: A Cross-Discipline User Interface and Software Engineering Lifecycle. In: Jacko, Julie A. (ed.) HCI International 2007 - 12th International Conference - Part I July 22-27, 2007, Beijing, China. pp. 174-183. Available online

» 2004 «

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Gundelsweiler, Fredrik, Memmel, Thomas and Reiterer, Harald (2004): Agile Usability Engineering. In: Keil-Slawik, Reinhard, Selke, Harald and Szwillus, Gerd (eds.) Mensch & Computer 2004: Allgegenwärtige Interaktion September 5-8, 2004, Paderborn, Germany. pp. 33-42.

Used on the following page:

» Agile Usability Engineering: [/encyclopedia/agile_usability_engineering.html]


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Changes to this page (author)

27 Feb 2010: Enabled abstracts to be shown on Fredrik Gundelsweiler's author page.
05 Jun 2009: Author was edited
04 Jun 2009: Author was edited
31 May 2009: Author was edited
08 Apr 2009: Author was edited
11 Dec 2008: Author was added to the bibliography (approved by an editor)
11 Dec 2008: Author was added to the bibliography (approved by an editor)
11 Dec 2008: Author was added to the bibliography (approved by an editor)
11 Dec 2008: Author was added to the bibliography (approved by an editor)
11 Dec 2008: Author was added to the bibliography (approved by an editor)
22 Aug 2008: Page was edited
12 May 2008: Author was edited
28 Apr 2003: Added the author to the bibliography

Publication statistics

Publication period:2004-2008
Publication count:11
Number of co-authors:4



Productive colleagues

Fredrik Gundelsweiler's 3 most productive colleagues in number of publications:

Harald Reiterer:56
Thomas Memmel:39
Robert Konstanzer:2


Collaboration count

Number of publications with 3 favourite co-authors:

Harald Reiterer:11
Thomas Memmel:9
Robert Konstanzer:2

 

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Mar 21

Software design is the act of determining the user's experience with a piece of software. It has nothing to do with how the code works inside, or how big or small the code is. The designer's task is to specify completely and unambiguously the user's whole experience.

-- David Liddle, From Bringing Design to Software, edited by Terry Winograd, 1996

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