Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !
Casiez, Géry, Roussel, Nicolas, Vanbelleghem, Romuald and Giraud, Frederic (2011): Surfpad: riding towards targets on a squeeze film effect. In: Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems 2011. pp. 2491-2500.
Amberg, Michel, Giraud, Frederic, Semail, Betty, Olivo, Paolo, Casiez, Géry and Roussel, Nicolas (2011): STIMTAC: a tactile input device with programmable friction. In: Proceedings of the 2011 ACM Symposium on User Interface Software and Technology 2011. pp. 7-8.
Biet, Melisande, Boulon, Loic, Martinot, Francois, Giraud, Frederic and Lemaire-Semail, Betty (2007): Using an Ultrasonic Transducer: Evidence for an Anisotropic Deprivation of Frictional Cues in Microtexture Perception. In: WHC 2007 - Second Joint EuroHaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems 22-24 March, 2007, Tsukuba, Japan. pp. 385-390.
Design can be art. Design can be aesthetics. Design is so simple, that's why it is so complicated.
-- Paul Rand, 1997
Read the fascinating history of Wearable Computing, told by its father, Steve Mann
Read Steve's chapter !